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EICG4BwdSteppingAction.h
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1 // Tell emacs that this is a C++ source
2 // -*- C++ -*-.
3 #ifndef EICG4BwdSTEPPINGACTION_H
4 #define EICG4BwdSTEPPINGACTION_H
5 
7 #include <string>
8 
9 #include <Geant4/G4TouchableHandle.hh>
10 #include <Geant4/G4StepPoint.hh>
11 
12 class EICG4BwdDetector;
13 class EICG4BwdSubsystem;
14 
15 class G4Step;
16 class G4VPhysicalVolume;
17 class PHCompositeNode;
18 class PHG4Hit;
19 class PHG4Shower;
20 class PHG4HitContainer;
21 class PHParameters;
22 
24 {
25  public:
28 
30  virtual ~EICG4BwdSteppingAction() override;
31 
33  virtual bool UserSteppingAction(const G4Step*, bool) override;
34 
36  virtual void SetInterfacePointers(PHCompositeNode*) override;
37 
38  virtual void SaveLightYield(const int i = 1) { m_SaveLightYieldFlag = i;}
39 
40  virtual bool hasMotherSubsystem() const;
41 
42  virtual void SaveAllHits(bool i = true){ m_SaveAllHitsFlag = i;}
43 
44  virtual void HitNodeName(const std::string &name) {m_HitNodeName=name;}
45 
46  private:
47  int FindTowerIndexFromPosition(G4StepPoint* prePoint, int& j, int& k);
48 
52 
60 
61  bool m_SaveAllHitsFlag = false;
66  int m_ActiveFlag = 0;
67  int m_BlackHoleFlag = 0;
69  double m_Zmin;
70  double m_Zmax;
71  double m_Tmin;
72  double m_Tmax;
73  double m_EdepSum;
74  double m_EabsSum;
75  double m_EionSum;
76  std::string m_HitNodeName;
77 };
78 
79 #endif // EICG4BwdSTEPPINGACTION_H