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G4PSSphereSurfaceFlux.hh
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28 
29 #ifndef G4PSSphereSurfaceFlux_h
30 #define G4PSSphereSurfaceFlux_h 1
31 
32 #include "G4VPrimitiveScorer.hh"
33 #include "G4THitsMap.hh"
34 
35 #include "G4Sphere.hh"
36 #include "G4PSDirectionFlag.hh"
38 // (Description)
39 // This is a primitive scorer class for scoring Surface Flux.
40 // Flux version assumes only for G4Sphere shape, and the surface
41 // is defined at the inside of the sphere.
42 // The current is given in the unit of area.
43 // e.g. (Number of tracks)/mm2.
44 //
45 // Surface is defined at the inside of sphere.
46 // Direction -Rmin +Rmax
47 // 0 IN || OUT ->|<- | fFlux_InOut
48 // 1 IN ->| | fFlux_In
49 // 2 OUT |<- | fFlux_Out
50 //
51 // Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
52 // 17-Nov-2005 Bug fix. square definition.
53 // 29-Mar-2007 T.Aso, Bug fix for momentum direction for out-going flux.
54 // 2010-07-22 Introduce Unit specification.
55 // 2010-07-22 Add weighted and divideByArea options
56 //
58 
60 {
61 
62  public: // with description
63  G4PSSphereSurfaceFlux(G4String name, G4int direction, G4int depth=0);
64  G4PSSphereSurfaceFlux(G4String name, G4int direction,
65  const G4String& unit, G4int depth=0);
66  virtual ~G4PSSphereSurfaceFlux();
67 
68  inline void Weighted(G4bool flg=true) { weighted = flg; }
69  // Multiply track weight
70 
71  inline void DivideByArea(G4bool flg=true) { divideByArea = flg; }
72  // Divided by Area.
73 
74  protected: // with description
77 
78  public:
79  virtual void Initialize(G4HCofThisEvent*);
80  virtual void EndOfEvent(G4HCofThisEvent*);
81  virtual void clear();
82  virtual void DrawAll();
83  virtual void PrintAll();
84 
85  virtual void SetUnit(const G4String& unit);
86 
87  protected:
88  virtual void DefineUnitAndCategory();
89 
90  private:
96 };
97 
98 #endif
99