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ECCE @ EIC Software
Reference for
ECCE @ EIC
simulation and reconstruction software on GitHub
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This is the complete list of members for G4VCascadeDeexcitation, including all inherited members.
| collide(G4InuclParticle *bullet, G4InuclParticle *target, G4CollisionOutput &globalOutput) | G4VCascadeDeexcitation | virtual |
| deExcite(const G4Fragment &fragment, G4CollisionOutput &output)=0 | G4VCascadeDeexcitation | pure virtual |
| G4VCascadeCollider(const G4String &name, G4int verbose=0) | G4VCascadeCollider | |
| G4VCascadeDeexcitation(const G4String &name) | G4VCascadeDeexcitation | inline |
| G4VCascadeDeexcitation(const G4VCascadeDeexcitation &) | G4VCascadeDeexcitation | private |
| operator=(const G4VCascadeDeexcitation &) | G4VCascadeDeexcitation | private |
| setName(const G4String &name) | G4VCascadeCollider | inlineprotectedvirtual |
| setVerboseLevel(G4int verbose=0) | G4VCascadeCollider | inlinevirtual |
| theName | G4VCascadeCollider | protected |
| verboseLevel | G4VCascadeCollider | protected |
| ~G4VCascadeCollider() | G4VCascadeCollider | inlinevirtual |
| ~G4VCascadeDeexcitation() | G4VCascadeDeexcitation | inlinevirtual |