29 #ifndef G4ScoringManager_h
30 #define G4ScoringManager_h 1
51 typedef std::vector<G4VScoringMesh*>
MeshVec;
52 typedef std::vector<G4VScoringMesh*>::iterator
MeshVecItr;
57 typedef std::map<G4int,G4VScoringMesh*>
MeshMap;
58 typedef std::map<G4int,G4VScoringMesh*>::iterator
MeshMapItr;
129 (*itr)->SetVerboseLevel(vl);
146 {
return fMeshVec[i]->GetWorldName(); }