ECCE @ EIC Software
Reference for
ECCE @ EIC
simulation and reconstruction software on GitHub
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This is the complete list of members for HelixHoughFuncs, including all inherited members.
calculate_dzdl_range(float *, std::vector< float > &, std::vector< float > &, float *) | HelixHoughFuncs | inlinevirtual |
calculate_phi_range(float *, std::vector< float > &, float *, float *) | HelixHoughFuncs | inlinevirtual |
calculate_phi_range(float *, std::vector< float > &, int, float *, float *) | HelixHoughFuncs | inlinevirtual |
calculate_phi_range(float *, std::vector< float > &, int, float *, float *, float *) | HelixHoughFuncs | inlinevirtual |
ClassDefOverride(HelixHoughFuncs, 1) | HelixHoughFuncs | protected |
clone() const final | PHObject | virtual |
Clone(const char *newname="") const final | PHObject | |
CloneMe() const override | HelixHoughFuncs | inlinevirtual |
Copy(TObject &object) const final | PHObject | |
CopyFrom(const PHObject *obj) | PHObject | virtual |
HelixHoughFuncs() | HelixHoughFuncs | inlineprotected |
identify(std::ostream &os=std::cout) const override | HelixHoughFuncs | inlinevirtual |
Integrate() const | PHObject | inlinevirtual |
Integrate(PHObject *) | PHObject | inlinevirtual |
isImplemented(const float f) const | PHObject | virtual |
isImplemented(const double f) const | PHObject | virtual |
isImplemented(const int i) const | PHObject | virtual |
isImplemented(const unsigned int i) const | PHObject | virtual |
isValid() const override | HelixHoughFuncs | inlinevirtual |
PHObject::isValid(const float) const | PHObject | virtual |
PHObject::isValid(const double) const | PHObject | virtual |
PHObject::isValid(const int) const | PHObject | virtual |
PHObject::isValid(const unsigned int) const | PHObject | virtual |
PHObject() | PHObject | inline |
Reset() | PHObject | virtual |
set_current_zoom(unsigned int) | HelixHoughFuncs | inlinevirtual |
set_hough_space(HelixHoughSpace *) | HelixHoughFuncs | inlinevirtual |
~HelixHoughFuncs() override | HelixHoughFuncs | inline |
~PHObject() override | PHObject | inline |