ECCE @ EIC Software
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
G4MIRDLeftArmBone.cc
Go to the documentation of this file. Or view the newest version in sPHENIX GitHub for file G4MIRDLeftArmBone.cc
1 //
2 // ********************************************************************
3 // * License and Disclaimer *
4 // * *
5 // * The Geant4 software is copyright of the Copyright Holders of *
6 // * the Geant4 Collaboration. It is provided under the terms and *
7 // * conditions of the Geant4 Software License, included in the file *
8 // * LICENSE and available at http://cern.ch/geant4/license . These *
9 // * include a list of copyright holders. *
10 // * *
11 // * Neither the authors of this software system, nor their employing *
12 // * institutes,nor the agencies providing financial support for this *
13 // * work make any representation or warranty, express or implied, *
14 // * regarding this software system or assume any liability for its *
15 // * use. Please see the license in the file LICENSE and URL above *
16 // * for the full disclaimer and the limitation of liability. *
17 // * *
18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
21 // * any work based on the software) you agree to acknowledge its *
22 // * use in resulting scientific publications, and indicate your *
23 // * acceptance of all terms of the Geant4 Software license. *
24 // ********************************************************************
25 //
26 // Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy
27 // Authors (since 2007): S. Guatelli, University of Wollongong, Australia
28 //
29 //
30 
31 #include "G4MIRDLeftArmBone.hh"
32 #include "globals.hh"
33 #include "G4SystemOfUnits.hh"
34 #include "G4SDManager.hh"
35 #include "G4VisAttributes.hh"
37 #include "G4EllipticalTube.hh"
38 #include "G4RotationMatrix.hh"
39 #include "G4ThreeVector.hh"
40 #include "G4VPhysicalVolume.hh"
41 #include "G4PVPlacement.hh"
42 #include "G4UnionSolid.hh"
43 #include "G4EllipticalCone.hh"
44 #include "G4HumanPhantomColour.hh"
45 
47 {
48 }
49 
51 {
52 }
53 
54 
56  const G4String& colourName, G4bool wireFrame, G4bool)
57 {
58  // Remind! the elliptical cone gives problems! Intersections of volumes,
59  // wrong calculation of the volume!
60 
62 
63  G4cout << "Construct " << volumeName <<" with mother "<<mother->GetName()<<G4endl;
64 
65  G4Material* skeleton = material -> GetMaterial("skeleton");
66 
67  delete material;
68 
69  G4double dx = 1.4 * cm;//a
70  G4double dy = 2.7 * cm;//b
71  // G4double dz= 46. * cm;//z0
72 
73  //G4EllipticalCone* arm = new G4EllipticalCone("OneLeftArmBone",dx/2.,dy/2.,dz, 34.5 *cm);
74  G4EllipticalTube* leftArm = new G4EllipticalTube("OneLeftArmBone",dx,dy,34.5 *cm);
75 
76  G4LogicalVolume* logicLeftArmBone = new G4LogicalVolume(leftArm,
77  skeleton,
78  "logical" + volumeName,
79  0, 0,0);
80 
82  rm->rotateX(180.*degree);
83  G4VPhysicalVolume* physLeftArmBone = new G4PVPlacement(rm,
84  G4ThreeVector(18.4 * cm, 0.0, -0.5*cm),
85  //-x0
86  "physicalLeftArmBone",
87  logicLeftArmBone,
88  mother,
89  false,0,true);
90 
91  // Visualization Attributes
92 
93  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
94  G4Colour colour = colourPointer -> GetColour(colourName);
95  G4VisAttributes* LeftArmBoneVisAtt = new G4VisAttributes(colour);
96  LeftArmBoneVisAtt->SetForceSolid(wireFrame);
97  logicLeftArmBone->SetVisAttributes(LeftArmBoneVisAtt);
98 
99  G4cout << "LeftArmBone created !!!!!!" << G4endl;
100 
101  // Testing LeftArmBone Volume
102  G4double LeftArmBoneVol = logicLeftArmBone->GetSolid()->GetCubicVolume();
103  G4cout << "Volume of LeftArmBone = " << LeftArmBoneVol/cm3 << " cm^3" << G4endl;
104 
105  // Testing LeftArmBone Material
106  G4String LeftArmBoneMat = logicLeftArmBone->GetMaterial()->GetName();
107  G4cout << "Material of LeftArmBone = " << LeftArmBoneMat << G4endl;
108 
109  // Testing Density
110  G4double LeftArmBoneDensity = logicLeftArmBone->GetMaterial()->GetDensity();
111  G4cout << "Density of Material = " << LeftArmBoneDensity*cm3/g << " g/cm^3" << G4endl;
112 
113  // Testing Mass
114  G4double LeftArmBoneMass = (LeftArmBoneVol)*LeftArmBoneDensity;
115  G4cout << "Mass of LeftArmBone = " << LeftArmBoneMass/gram << " g" << G4endl;
116 
117  return physLeftArmBone;
118 }