| AddCompound(const G4VTrajectory &traj) | G4DAWNFILESceneHandler | inlinevirtual |
| AddCompound(const G4VHit &hit) | G4DAWNFILESceneHandler | inlinevirtual |
| AddCompound(const G4VDigi &digi) | G4DAWNFILESceneHandler | inlinevirtual |
| AddCompound(const G4THitsMap< G4double > &hits) | G4DAWNFILESceneHandler | inlinevirtual |
| AddCompound(const G4THitsMap< G4StatDouble > &hits) | G4DAWNFILESceneHandler | inlinevirtual |
| AddPrimitive(const G4Polyline &line) | G4DAWNFILESceneHandler | virtual |
| AddPrimitive(const G4Polyhedron &p) | G4DAWNFILESceneHandler | virtual |
| AddPrimitive(const G4Text &) | G4DAWNFILESceneHandler | virtual |
| AddPrimitive(const G4Circle &) | G4DAWNFILESceneHandler | virtual |
| AddPrimitive(const G4Square &) | G4DAWNFILESceneHandler | virtual |
| AddPrimitive(const G4Polymarker &polymarker) | G4DAWNFILESceneHandler | inlinevirtual |
| AddPrimitive(const G4Scale &scale) | G4DAWNFILESceneHandler | inlinevirtual |
| AddSolid(const G4Box &box) | G4DAWNFILESceneHandler | virtual |
| AddSolid(const G4Cons &cons) | G4DAWNFILESceneHandler | virtual |
| AddSolid(const G4Tubs &tubs) | G4DAWNFILESceneHandler | virtual |
| AddSolid(const G4Trd &trd) | G4DAWNFILESceneHandler | virtual |
| AddSolid(const G4Trap &trap) | G4DAWNFILESceneHandler | virtual |
| AddSolid(const G4Sphere &sphere) | G4DAWNFILESceneHandler | virtual |
| AddSolid(const G4Para ¶) | G4DAWNFILESceneHandler | virtual |
| AddSolid(const G4Torus &torus) | G4DAWNFILESceneHandler | virtual |
| AddSolid(const G4Polycone &polycone) | G4DAWNFILESceneHandler | inlinevirtual |
| AddSolid(const G4Polyhedra &polyhedra) | G4DAWNFILESceneHandler | inlinevirtual |
| AddSolid(const G4Orb &orb) | G4DAWNFILESceneHandler | inlinevirtual |
| AddSolid(const G4Ellipsoid &ellipsoid) | G4DAWNFILESceneHandler | inlinevirtual |
| AddSolid(const G4TessellatedSolid &tess) | G4DAWNFILESceneHandler | inlinevirtual |
| AddSolid(const G4VSolid &solid) | G4DAWNFILESceneHandler | virtual |
| AddSolidT(const T &solid) | G4VSceneHandler | |
| AddSolidWithAuxiliaryEdges(const T &solid) | G4VSceneHandler | |
| AddViewerToList(G4VViewer *pView) | G4VSceneHandler | |
| BeginModeling() | G4DAWNFILESceneHandler | inlinevirtual |
| BeginPrimitives(const G4Transform3D &objectTransformation) | G4DAWNFILESceneHandler | virtual |
| BeginPrimitives2D(const G4Transform3D &objectTransformation=G4Transform3D()) | G4VSceneHandler | virtual |
| BeginSavingG4Prim(void) | G4DAWNFILESceneHandler | |
| ClearStore() | G4VSceneHandler | virtual |
| ClearTransientStore() | G4DAWNFILESceneHandler | virtual |
| COMMAND_BUF_SIZE | G4DAWNFILESceneHandler | private |
| CreateCutawaySolid() | G4VSceneHandler | protectedvirtual |
| CreateModelingParameters() | G4VSceneHandler | |
| CreateSectionSolid() | G4VSceneHandler | protectedvirtual |
| DrawEndOfRunModels() | G4VSceneHandler | |
| DrawEvent(const G4Event *) | G4VSceneHandler | |
| EndModeling() | G4DAWNFILESceneHandler | inlinevirtual |
| EndPrimitives() | G4DAWNFILESceneHandler | virtual |
| EndPrimitives2D() | G4VSceneHandler | virtual |
| EndSavingG4Prim(void) | G4DAWNFILESceneHandler | |
| fG4PrimDestDir | G4DAWNFILESceneHandler | private |
| fG4PrimFileName | G4DAWNFILESceneHandler | private |
| fIdentityTransformation | G4VSceneHandler | protected |
| flag_saving_g4_prim | G4DAWNFILESceneHandler | private |
| fMarkForClearingTransientStore | G4VSceneHandler | protected |
| fMaxFileNum | G4DAWNFILESceneHandler | private |
| fName | G4VSceneHandler | protected |
| fNestingDepth | G4VSceneHandler | protected |
| fObjectTransformation | G4VSceneHandler | protected |
| fpModel | G4VSceneHandler | protected |
| fPrec | G4DAWNFILESceneHandler | private |
| fPrec2 | G4DAWNFILESceneHandler | private |
| fPrimDest | G4DAWNFILESceneHandler | private |
| fProcessing2D | G4VSceneHandler | protected |
| fProcessingSolid | G4VSceneHandler | protected |
| fpScene | G4VSceneHandler | protected |
| fpViewer | G4VSceneHandler | protected |
| fpVisAttribs | G4VSceneHandler | protected |
| FRBeginModeling() | G4DAWNFILESceneHandler | |
| fReadyForTransients | G4VSceneHandler | protected |
| FREndModeling() | G4DAWNFILESceneHandler | |
| FRflag_in_modeling | G4DAWNFILESceneHandler | private |
| FRIsInModeling() | G4DAWNFILESceneHandler | inline |
| fSceneHandlerId | G4VSceneHandler | protected |
| fSceneIdCount | G4DAWNFILESceneHandler | privatestatic |
| fSystem | G4DAWNFILESceneHandler | private |
| fTransientsDrawnThisEvent | G4VSceneHandler | protected |
| fTransientsDrawnThisRun | G4VSceneHandler | protected |
| fViewCount | G4VSceneHandler | protected |
| fViewerList | G4VSceneHandler | protected |
| G4DAWNFILESceneHandler(G4DAWNFILE &system, const G4String &name="") | G4DAWNFILESceneHandler | |
| G4DAWNFILEViewer class | G4DAWNFILESceneHandler | friend |
| G4VGraphicsScene() | G4VGraphicsScene | |
| G4VSceneHandler(G4VGraphicsSystem &system, G4int id, const G4String &name="") | G4VSceneHandler | |
| GetAuxEdgeVisible(const G4VisAttributes *) | G4VSceneHandler | |
| GetColor() | G4VSceneHandler | |
| GetColour() | G4VSceneHandler | |
| GetCurrentViewer() const | G4VSceneHandler | |
| GetDrawingStyle(const G4VisAttributes *) | G4VSceneHandler | |
| GetExtent() const | G4VSceneHandler | virtual |
| GetG4PrimFileName() | G4DAWNFILESceneHandler | inline |
| GetGraphicsSystem() const | G4VSceneHandler | |
| GetLineWidth(const G4VisAttributes *) | G4VSceneHandler | |
| GetMarkerDiameter(const G4VMarker &, MarkerSizeType &) | G4VSceneHandler | |
| GetMarkerRadius(const G4VMarker &, MarkerSizeType &) | G4VSceneHandler | |
| GetMarkerSize(const G4VMarker &, MarkerSizeType &) | G4VSceneHandler | |
| GetMarkForClearingTransientStore() const | G4VSceneHandler | |
| GetModel() const | G4VSceneHandler | |
| GetName() const | G4VSceneHandler | |
| GetNoOfSides(const G4VisAttributes *) | G4VSceneHandler | |
| GetNumberOfCloudPoints(const G4VisAttributes *) const | G4VSceneHandler | |
| GetObjectTransformation() const | G4VSceneHandler | |
| GetScene() const | G4VSceneHandler | |
| GetSceneHandlerId() const | G4VSceneHandler | |
| GetSystem() | G4DAWNFILESceneHandler | inline |
| GetTextColor(const G4Text &) | G4VSceneHandler | |
| GetTextColour(const G4Text &) | G4VSceneHandler | |
| GetTransientsDrawnThisEvent() const | G4VSceneHandler | |
| GetTransientsDrawnThisRun() const | G4VSceneHandler | |
| GetViewCount() const | G4VSceneHandler | |
| GetViewerList() const | G4VSceneHandler | |
| IncrementViewCount() | G4VSceneHandler | |
| IsReadyForTransients() const | G4VSceneHandler | |
| IsSavingG4Prim(void) | G4DAWNFILESceneHandler | inline |
| IsVisible(void) | G4DAWNFILESceneHandler | private |
| LoadAtts(const G4Visible &, G4AttHolder *) | G4VSceneHandler | protected |
| MarkerSizeType enum name | G4VSceneHandler | |
| PostAddSolid() | G4VSceneHandler | virtual |
| PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &) | G4VSceneHandler | virtual |
| ProcessScene() | G4VSceneHandler | protectedvirtual |
| RemoveViewerFromList(G4VViewer *pView) | G4VSceneHandler | |
| RequestPrimitives(const G4VSolid &solid) | G4VSceneHandler | protectedvirtual |
| screen enum value | G4VSceneHandler | |
| SendBoundingBox(void) | G4DAWNFILESceneHandler | |
| SendDouble(G4double val) | G4DAWNFILESceneHandler | |
| SendInt(G4int val) | G4DAWNFILESceneHandler | |
| SendInt3Str(G4int ival1, G4int ival2, G4int ival3, const char *char_string) | G4DAWNFILESceneHandler | |
| SendInt4Str(G4int ival1, G4int ival2, G4int ival3, G4int ival4, const char *char_string) | G4DAWNFILESceneHandler | |
| SendIntDouble3(G4int ival, G4double dval1, G4double dval2, G4double dval3) | G4DAWNFILESceneHandler | |
| SendNdiv(void) | G4DAWNFILESceneHandler | private |
| SendPhysVolName(void) | G4DAWNFILESceneHandler | private |
| SendStr(const char *char_string) | G4DAWNFILESceneHandler | |
| SendStrDouble(const char *char_string, G4double dval) | G4DAWNFILESceneHandler | |
| SendStrDouble11(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6, G4double dval7, G4double dval8, G4double dval9, G4double dval10, G4double dval11) | G4DAWNFILESceneHandler | |
| SendStrDouble2(const char *char_string, G4double dval1, G4double dval2) | G4DAWNFILESceneHandler | |
| SendStrDouble3(const char *char_string, G4double dval1, G4double dval2, G4double dval3) | G4DAWNFILESceneHandler | |
| SendStrDouble3Str(const char *char_string1, G4double dval1, G4double dval2, G4double dval3, const char *char_string2) | G4DAWNFILESceneHandler | |
| SendStrDouble4(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4) | G4DAWNFILESceneHandler | |
| SendStrDouble5(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5) | G4DAWNFILESceneHandler | |
| SendStrDouble6(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6) | G4DAWNFILESceneHandler | |
| SendStrDouble6Str(const char *char_string1, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6, const char *char_string2) | G4DAWNFILESceneHandler | |
| SendStrDouble7(const char *char_string, G4double dval1, G4double dval2, G4double dval3, G4double dval4, G4double dval5, G4double dval6, G4double dval7) | G4DAWNFILESceneHandler | |
| SendStrInt(const char *char_string, G4int ival) | G4DAWNFILESceneHandler | |
| SendStrInt3(const char *char_string, G4int ival1, G4int ival2, G4int ival3) | G4DAWNFILESceneHandler | |
| SendStrInt4(const char *char_string, G4int ival1, G4int ival2, G4int ival3, G4int ival4) | G4DAWNFILESceneHandler | |
| SendTransformedCoordinates(void) | G4DAWNFILESceneHandler | private |
| SendVisAttributes(const G4VisAttributes *pAV) | G4DAWNFILESceneHandler | private |
| SetCurrentViewer(G4VViewer *) | G4VSceneHandler | |
| SetG4PrimFileName() | G4DAWNFILESceneHandler | |
| SetMarkForClearingTransientStore(G4bool) | G4VSceneHandler | |
| SetModel(G4VModel *) | G4VSceneHandler | |
| SetName(const G4String &) | G4VSceneHandler | |
| SetObjectTransformation(const G4Transform3D &) | G4VSceneHandler | |
| SetScene(G4Scene *) | G4VSceneHandler | virtual |
| SetTransientsDrawnThisEvent(G4bool) | G4VSceneHandler | |
| SetTransientsDrawnThisRun(G4bool) | G4VSceneHandler | |
| SetViewerList() | G4VSceneHandler | |
| world enum value | G4VSceneHandler | |
| ~G4DAWNFILESceneHandler() | G4DAWNFILESceneHandler | virtual |
| ~G4VGraphicsScene() | G4VGraphicsScene | virtual |
| ~G4VSceneHandler() | G4VSceneHandler | virtual |