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BrachyFactory.hh
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24 // ********************************************************************
25 //
26 // Code developed by: Susanna Guatelli, Albert Le
27 //
28 //
29 // **********************************
30 // * *
31 // * BrachyFactory.hh *
32 // * *
33 // **********************************
34 //
35 // this is the abstract class which manages the sources' realisation
36 // in terms of geometry
37 
38 #ifndef BrachyFactory_h
39 #define BrachyFactory_h 1
40 
42 
43 class G4ParticleGun;
44 class G4Run;
45 class G4Event;
46 class G4VPhysicalVolume;
47 
49 {
50 public:
51 
52  BrachyFactory();
53  virtual ~BrachyFactory();
54 
55  // this function manages the creation of the source in terms of
56  // geometry ...
57  virtual void CreateSource(G4VPhysicalVolume*) = 0;
58 
59  // ...
60  // This function deletes the source in the geometry (phantom); to be
61  // used when the user needs to substitute one source with another one ...
62  virtual void CleanSource() = 0;
63 };
64 #endif