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DicomDetectorConstruction.hh
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30 
31 #ifndef DicomDetectorConstruction_h
32 #define DicomDetectorConstruction_h 1
33 
34 #include "globals.hh"
37 #include "G4ThreeVector.hh"
38 
39 #include <set>
40 #include <map>
41 
42 class G4Material;
43 class G4Box;
44 class G4LogicalVolume;
46 
47 //*******************************************************
57 //*******************************************************
58 
59 struct matInfo
60 {
64 };
65 
67 {
68  public:
71 
72  virtual G4VPhysicalVolume* Construct();
73  // trigger the construction of the geometry
74 
75  G4int GetTotalVoxels() const;
76 
77  protected:
78 
80  // create the original materials
81 
82  void ReadPhantomData();
83  void ReadPhantomDataNew();
84  // read the DICOM files describing the phantom
85  void ReadVoxelDensities( std::ifstream& fin );
86 
87  void ReadPhantomDataFile(const G4String& fname);
88  // read one of the DICOM files describing the phantom
89  // (usually one per Z slice).
90  // Build a DicomPhantomZSliceHeader for each file
91 
92  void MergeZSliceHeaders();
93  // merge the slice headers of all the files
94 
96  const G4Material* origMate, G4float density, G4String newMateName );
97  // build a new material if the density of the voxel is different
98  // to the other voxels
99 
102  virtual void ConstructPhantom() = 0;
103  // construct the phantom volumes.
104  // This method should be implemented for each of the derived classes
105 
106  void SetScorer(G4LogicalVolume* voxel_logic);
107 
108  virtual void ConstructSDandField();
109 
110  protected:
111 
113 
114  // World ...
118 
122 
123  G4int fNoFiles; // number of DICOM files
124  std::vector<G4Material*> fOriginalMaterials; // list of original materials
125  std::vector<G4Material*> fMaterials;
126  // list of new materials created to distinguish different density
127  // voxels that have the same original materials
128  size_t* fMateIDs; // index of material of each voxel
129  //unsigned int* fMateIDs; // index of material of each voxel
130 
131  std::map<G4int,G4double> fDensityDiffs;
132  // Density difference to distinguish material for each original
133  // material (by index)
134 
135  std::vector<DicomPhantomZSliceHeader*> fZSliceHeaders;
136  // list of z slice header (one per DICOM files)
138  // z slice header resulted from merging all z slice headers
139 
142  G4double fMinX,fMinY,fMinZ; // minimum extension of voxels (position wall)
143  G4double fMaxX,fMaxY,fMaxZ; // maximum extension of voxels (position wall)
144 
145  std::map<G4int,G4Material*> thePhantomMaterialsOriginal;
146  // map numberOfMaterial to G4Material. They are the list of materials as
147  // built from .geom file
148 
150 
151  std::set<G4LogicalVolume*> fScorers;
152 
154 };
155 
156 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
157 
159 {
160  return fNVoxelX * fNVoxelY * fNVoxelZ;
161 }
162 
163 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
164 
165 #endif