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G4PSPassageCellFlux3D.cc
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28 // G4PSPassageCellFlux3D
29 #include "G4PSPassageCellFlux3D.hh"
30 
32 // (Description)
33 // This is a primitive scorer class for scoring cell flux.
34 // The Cell Flux is defined by a track length divided by a geometry
35 // volume, where only tracks passing through the geometry are taken
36 // into account. e.g. the unit of Cell Flux is mm/mm3.
37 //
38 // If you want to score all tracks in the geometry volume,
39 // please use G4PSCellFlux.
40 //
41 // Created: 2007-08-14 Tsukasa ASO
43 
45  G4int ni, G4int nj, G4int nk,
46  G4int di, G4int dj, G4int dk)
47  :G4PSPassageCellFlux(name),
48  fDepthi(di),fDepthj(dj),fDepthk(dk)
49 {
50  fNi=ni;
51  fNj=nj;
52  fNk=nk;
53 }
54 
56  G4int ni, G4int nj, G4int nk,
57  G4int di, G4int dj, G4int dk)
58  :G4PSPassageCellFlux(name),
59  fDepthi(di),fDepthj(dj),fDepthk(dk)
60 {
61  fNi=ni;
62  fNj=nj;
63  fNk=nk;
64  SetUnit(unit);
65 }
66 
68 {;}
69 
71 {
72  const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
73  G4int i = touchable->GetReplicaNumber(fDepthi);
74  G4int j = touchable->GetReplicaNumber(fDepthj);
75  G4int k = touchable->GetReplicaNumber(fDepthk);
76 
77  return i*fNj*fNk+j*fNk+k;
78 }