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G4OpenGLStoredXmViewer.cc
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29 // Andrew Walkden 10th February 1997
30 // Class G4OpenGLStoredXmViewer : a class derived from G4OpenGLXmViewer
31 // and G4OpenGLStoredViewer.
32 
33 #ifdef G4VIS_BUILD_OPENGLXM_DRIVER
34 
36 
38 #include "G4ios.hh"
39 #include "G4Threading.hh"
40 
41 G4OpenGLStoredXmViewer::
42 G4OpenGLStoredXmViewer (G4OpenGLStoredSceneHandler& sceneHandler,
43  const G4String& name)
44  : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45  G4OpenGLViewer (sceneHandler),
46  G4OpenGLXmViewer (sceneHandler),
47  G4OpenGLStoredViewer (sceneHandler)
48 {
49 
50  if (fViewId < 0) return; // In case error in base class instantiation.
51 
52  if (!vi_stored) {
53  fViewId = -1; // This flags an error.
54  G4cerr << "G4OpenGLStoredXmViewer::G4OpenGLStoredXmViewer -"
55  " G4OpenGLXmViewer couldn't get a visual." << G4endl;
56  return;
57  }
58 }
59 
60 G4OpenGLStoredXmViewer::~G4OpenGLStoredXmViewer () {
61  GetSceneHandler()->RemoveViewerFromList(this);
62 }
63 
64 void G4OpenGLStoredXmViewer::Initialise () {
65 
66  CreateGLXContext (vi_stored);
67  CreateMainWindow ();
68  CreateFontLists ();
69 
70  InitializeGLView ();
71 
72  glDrawBuffer (GL_BACK);
73 }
74 
75 void G4OpenGLStoredXmViewer::DrawView () {
76 #ifdef G4DEBUG_VIS_OGL
77  printf("G4OpenGLStoredXmViewer::DrawView \n");
78 #endif
79 
80  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
81 
82  //See if things have changed from last time and remake if necessary...
83  // /vis/viewer/rebuild, but if not, make decision and set flag only
84  // if necessary...
85  if (!fNeedKernelVisit) KernelVisitDecision ();
86  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
87  ProcessView ();
88 
89  if(style!=G4ViewParameters::hlr &&
90  haloing_enabled) {
91 
92  HaloingFirstPass ();
93  DrawDisplayLists ();
94 #ifdef G4DEBUG_VIS_OGL
95  printf("G4OpenGLStoredXmViewer::DrawView () flush\n");
96 #endif
97  glFlush ();
98 
99  HaloingSecondPass ();
100 
101  DrawDisplayLists ();
102  FinishView ();
103 
104  } else {
105 
106 #ifdef G4DEBUG_VIS_OGL
107  printf("G4OpenGLStoredXmViewer::DrawView not hlr \n");
108 #endif
109  // If kernel visit was needed, drawing and FinishView will already
110  // have been done, so...
111  if (!kernelVisitWasNeeded) {
112 #ifdef G4DEBUG_VIS_OGL
113  printf("G4OpenGLStoredXmViewer::ComputeView Don't need kernel Visit \n");
114 #endif
115  DrawDisplayLists ();
116  FinishView ();
117  } else {
118 #ifdef G4DEBUG_VIS_OGL
119  printf("G4OpenGLStoredXmViewer::ComputeView Need kernel Visit \n");
120 #endif
121  // However, union cutaways are implemented in DrawDisplayLists, so make
122  // an extra pass...
123  if (fVP.IsCutaway() &&
124  fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
125  ClearView();
126  DrawDisplayLists ();
127  FinishView ();
128  } else { // ADD TO AVOID KernelVisit=1 and nothing to display
129  DrawDisplayLists ();
130  FinishView ();
131  }
132  }
133  }
134 #ifdef G4DEBUG_VIS_OGL
135  printf("G4OpenGLStoredXmViewer::DrawView ^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
136 #endif
137 }
138 
139 void G4OpenGLStoredXmViewer::FinishView () {
140  glXWaitGL (); //Wait for effects of all previous OpenGL commands to
141  //be propogated before progressing.
142 
143 #ifdef G4DEBUG_VIS_OGL
144  printf("G4OpenGLStoredXmViewer::FinishView () flush \n");
145 #endif
146  glFlush (); //FIXME
147 
148  GLint renderMode;
149  glGetIntegerv(GL_RENDER_MODE, &renderMode);
150  if (renderMode == GL_RENDER) glXSwapBuffers (dpy, win);
151 }
152 
153 #endif