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G4VModel.cc
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29 // John Allison 31st December 1997.
30 // Base class for models.
31 
32 #include "G4VModel.hh"
33 
34 #include "G4RotationMatrix.hh"
35 #include "G4ModelingParameters.hh"
36 
37 G4VModel::G4VModel (const G4Transform3D& modelTransformation,
38  const G4ModelingParameters* pMP):
39  fType ("Other"),
40  fGlobalTag ("Empty"),
41  fGlobalDescription ("Empty"),
42  fTransform (modelTransformation),
43  fpMP (pMP)
44 {}
45 
47 
49  // Override in concrete class if concept of "current" is meaningful.
50  return fGlobalTag;
51 }
52 
54  // Override in concrete class if concept of "current" is meaningful.
55  return fGlobalDescription;
56 }
57 
59  static G4VisExtent transformedExtent;
60  transformedExtent = fExtent;
61  transformedExtent.Transform(fTransform);
62  return transformedExtent;
63 }
64 
66  return true;
67 }
68 
69 std::ostream& operator << (std::ostream& os, const G4VModel& model) {
70  os << model.fGlobalDescription;
71  os << "\n Modeling parameters:";
72  const G4ModelingParameters* mp = model.fpMP;
73  if (mp) os << "\n " << *mp;
74  else os << " none.";
75  os << "\n Extent: " << model.fExtent;
76  os << "\n Transformation: ";
77  os << "\n Rotation: ";
78  G4RotationMatrix rotation = model.fTransform.getRotation ();
79  os << rotation.thetaX() << ", "
80  << rotation.phiX() << ", "
81  << rotation.thetaY() << ", "
82  << rotation.phiY() << ", "
83  << rotation.thetaZ() << ", "
84  << rotation.phiZ();
85  os << "\n Translation: " << model.fTransform.getTranslation ();
86  return os;
87 }