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GB03BOptnSplitOrKillOnBoundary.hh
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30 
31 #ifndef GB03BOptnSplitOrKillOnBoundary_hh
32 #define GB03BOptnSplitOrKillOnBoundary_hh 1
33 
34 #include "G4VBiasingOperation.hh"
35 #include "G4ParticleChange.hh"
37 class G4LogicalVolume;
38 
40 public:
41  // -- Constructor :
43  // -- destructor:
45 
46 public:
47  // ----------------------------------------------
48  // -- Methods from G4VBiasingOperation interface:
49  // ----------------------------------------------
50  // -- Unused:
51  virtual const G4VBiasingInteractionLaw*
53  G4ForceCondition& ) {return 0;}
54  virtual G4VParticleChange*
56  const G4Track*,
57  const G4Step*,
58  G4bool& ) {return 0;}
59 
60  // -- Used methods ("non-physics biasing methods"):
61  // ------------------------------------------------
62  // -- Method to return the distance or the condition under which
63  // -- requesting the biasing. The "condition" flag will be indeed
64  // -- used to apply the operation on the geometry boundary.
65  virtual G4double
67  G4double,
69  // -- Method the generate the final state, ie, either the final states
70  // -- corresponding to the splitting or killing cases:
71  virtual G4VParticleChange*
73  const G4Step* );
74 
75  // -- Specific to this example:
76  // ----------------------------
77  // -- Set the integer splitting factor (should be >= 2):
78  // -- This determines also the killing probability : 1/splittingFactor
79  void SetSplittingFactor( G4int splittingFactor )
80  { fSplittingFactor = splittingFactor; }
81  // -- An "invention" (?) of this example: defines a probability
82  // -- to apply the splitting(killing) techniques:
83  // -- - If proba == 1, the technique is applied normally
84  // -- - if proba < 1 (say 70%) then the splitting(killing) is
85  // -- applied in only 70% of the cases.
86  // -- This "trick" is useful when the desired splitting factor
87  // -- would rather be a non-integer value, ie in case where:
88  // -- splittingFactor = k is (a bit) too small
89  // -- splittingFactor = k+1 is (a bit) too large
90  // -- then the proba can allow to tune an in between application
91  // -- of the technique.
92  // -- Specially useful when wanting to split between "1 and 2".
94  { fApplyProbability = proba; }
95 
98 
99 private:
104 };
105 
106 #endif