BinnedSurfaceMaterial()=delete | Acts::BinnedSurfaceMaterial | |
BinnedSurfaceMaterial(const BinUtility &binUtility, MaterialPropertiesVector fullProperties, double splitFactor=0.) | Acts::BinnedSurfaceMaterial | |
BinnedSurfaceMaterial(const BinUtility &binUtility, MaterialPropertiesMatrix fullProperties, double splitFactor=0.) | Acts::BinnedSurfaceMaterial | |
BinnedSurfaceMaterial(BinnedSurfaceMaterial &&bsm)=default | Acts::BinnedSurfaceMaterial | |
BinnedSurfaceMaterial(const BinnedSurfaceMaterial &bsm)=default | Acts::BinnedSurfaceMaterial | |
binUtility() const | Acts::BinnedSurfaceMaterial | inline |
factor(NavigationDirection pDir, MaterialUpdateStage mStage) const | Acts::ISurfaceMaterial | inline |
fullMaterial() const | Acts::BinnedSurfaceMaterial | inline |
ISurfaceMaterial()=default | Acts::ISurfaceMaterial | |
ISurfaceMaterial(double splitFactor) | Acts::ISurfaceMaterial | inline |
m_binUtility | Acts::BinnedSurfaceMaterial | private |
m_fullMaterial | Acts::BinnedSurfaceMaterial | private |
m_splitFactor | Acts::ISurfaceMaterial | protected |
materialProperties(const Vector2D &lp) const final | Acts::BinnedSurfaceMaterial | virtual |
materialProperties(const Vector3D &gp) const final | Acts::BinnedSurfaceMaterial | virtual |
materialProperties(size_t bin0, size_t bin1) const final | Acts::BinnedSurfaceMaterial | inlinevirtual |
Acts::ISurfaceMaterial::materialProperties(const Vector2D &lp, NavigationDirection pDir, MaterialUpdateStage mStage) const | Acts::ISurfaceMaterial | inline |
Acts::ISurfaceMaterial::materialProperties(const Vector3D &gp, NavigationDirection pDir, MaterialUpdateStage mStage) const | Acts::ISurfaceMaterial | inline |
operator*=(double scale) final | Acts::BinnedSurfaceMaterial | virtual |
operator=(BinnedSurfaceMaterial &&bsm)=default | Acts::BinnedSurfaceMaterial | |
operator=(const BinnedSurfaceMaterial &bsm)=default | Acts::BinnedSurfaceMaterial | |
toStream(std::ostream &sl) const final | Acts::BinnedSurfaceMaterial | virtual |
~BinnedSurfaceMaterial() override=default | Acts::BinnedSurfaceMaterial | |
~ISurfaceMaterial()=default | Acts::ISurfaceMaterial | virtual |