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TestEm7.cc
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25 //
28 //
29 //
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32 
33 #include "G4RunManager.hh"
34 #include "G4UImanager.hh"
35 #include "Randomize.hh"
36 
37 #include "DetectorConstruction.hh"
38 #include "PhysicsList.hh"
39 #include "PrimaryGeneratorAction.hh"
40 
41 #include "RunAction.hh"
42 #include "TrackingAction.hh"
43 #include "SteppingAction.hh"
44 #include "SteppingVerbose.hh"
45 
46 #include "G4UIExecutive.hh"
47 #include "G4VisExecutive.hh"
48 
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50 
51 int main(int argc,char** argv) {
52 
53  //detect interactive mode (if no arguments) and define UI session
54  G4UIExecutive* ui = nullptr;
55  if (argc == 1) ui = new G4UIExecutive(argc,argv);
56 
57  //choose the Random engine
59 
60  //my Verbose output class
62 
63  //Construct the default run manager
64  G4RunManager * runManager = new G4RunManager;
65 
66  //set mandatory initialization classes
67  //
69  PhysicsList* phys = new PhysicsList();
70 
71  runManager->SetUserInitialization(det);
72  runManager->SetUserInitialization(phys);
73 
74  //set user action classes
75  //
77  RunAction* run = new RunAction(det,phys,kin);
78  TrackingAction* track = new TrackingAction(det,run);
79  SteppingAction* step = new SteppingAction(det,run);
80 
81  runManager->SetUserAction(kin);
82  runManager->SetUserAction(run);
83  runManager->SetUserAction(track);
84  runManager->SetUserAction(step);
85 
86  //initialize visualization
87  G4VisManager* visManager = nullptr;
88 
89  //get the pointer to the User Interface manager
90  G4UImanager* UImanager = G4UImanager::GetUIpointer();
91 
92  if (ui) {
93  //interactive mode
94  visManager = new G4VisExecutive;
95  visManager->Initialize();
96  UImanager->ApplyCommand("/control/execute vis.mac");
97  ui->SessionStart();
98  delete ui;
99  }
100  else {
101  //batch mode
102  G4String command = "/control/execute ";
103  G4String fileName = argv[1];
104  UImanager->ApplyCommand(command+fileName);
105  }
106 
107  //job termination
108  delete visManager;
109  delete runManager;
110 }
111 
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