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G4ExcitedDeltaConstructor.hh
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29 // --------------------------------------------------------------
30 // GEANT 4 class implementation file
31 //
32 // History: first implementation, based on object model of
33 // 10 oct 1998 H.Kurashige
34 // ---------------------------------------------------------------
35 #ifndef G4ExcitedDeltaConstructor_h
36 #define G4ExcitedDeltaConstructor_h 1
37 
38 #include "globals.hh"
39 #include "G4ios.hh"
41 
43 {
44  //This class is a utility class for construction
45  //short lived particles
46 
47  public:
50 
51  protected:
52  virtual G4int GetEncoding(G4int iIsoSpin3, G4int idxState);
53 
54  protected:
55  virtual G4bool Exist( G4int ){return true;}
56 
58  virtual G4String GetName(G4int iIso3, G4int iState);
59  virtual G4String GetMultipletName(G4int iState);
60 
61  virtual G4double GetMass( G4int state, G4int iso);
62  virtual G4double GetWidth( G4int state, G4int iso);
63  virtual G4int GetiSpin(G4int iState);
64  virtual G4int GetiParity(G4int iState);
65  virtual G4int GetEncodingOffset(G4int iState);
66 
68  G4int iIso3, G4int iState,
69  G4bool fAnti = false);
70  private:
72  G4double br, G4int iIso3, G4bool fAnti);
74  G4double br, G4int iIso3, G4bool fAnti);
76  G4double br, G4int iIso3, G4bool fAnti);
78  G4double br, G4int iIso3, G4bool fAnti);
80  G4double br, G4int iIso3, G4bool fAnti);
81 
82  public:
83  enum { NStates = 9 };
84  private:
85  enum { DeltaIsoSpin = 3 };
86 
87  private:
88  static const char* name[ NStates ];
89  static const G4double mass[ NStates ];
90  static const G4double width[ NStates ];
91  static const G4int iSpin[ NStates ];
92  static const G4int iParity[ NStates ];
93  static const G4int encodingOffset[ NStates ];
94 
95  public:
96  enum { NumberOfDecayModes = 5};
97  private:
98  enum { NGamma=0, NPi=1, NRho=2, DeltaPi=3, NStarPi=4 };
99  private:
101 };
102 
103 inline
105 {
106  return mass[iState];
107 }
108 
109 inline
111 {
112  return width[iState];
113 }
114 
115 inline
117 {
118  return iSpin[iState];
119 }
120 
121 inline
123 {
124  return iParity[iState];
125 }
126 
127 inline
129 {
130  return encodingOffset[iState];
131 }
132 
133 inline
135 {
136  // Quark contents
137  // iIso3 = +3 : uuu
138  // iIso3 = +1 : uud
139  // iIso3 = -1 : udd
140  // iIso3 = -3 : ddd
141  G4int quark=0;
142  if ( iQ == 0 ){
143  if ( iIso3 == -3 ){
144  // d-quark
145  quark = 1;
146  } else {
147  // u-quark
148  quark = 2;
149  }
150  } else if ( iQ == 2 ){
151  if ( iIso3 == +3 ){
152  // u-quark
153  quark = 2;
154  } else {
155  // d-quark
156  quark = 1;
157  }
158  } else {
159  if (( iIso3 == -1 )||( iIso3 == -3 )) {
160  // d-quark
161  quark = 1;
162  } else {
163  // u-quark
164  quark = 2;
165  }
166  }
167  return quark;
168 }
169 
170 inline
172 {
173  return name[iState];
174 }
175 
176 inline
178 {
179  G4String particle = name[iState];
180  if ( iIso3 == -3 ){
181  particle += "-";
182  } else if ( iIso3 == -1 ){
183  particle += "0";
184  } else if ( iIso3 == +1 ){
185  particle += "+";
186  } else {
187  particle += "++";
188  }
189  return particle;
190 }
191 #endif
192 
193 
194 
195 
196 
197 
198 
199 
200 
201