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Hadr06.cc
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25 //
28 //
29 //
30 //
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33 #include "G4Types.hh"
34 
35 #ifdef G4MULTITHREADED
36 #include "G4MTRunManager.hh"
37 #else
38 #include "G4RunManager.hh"
39 #endif
40 
41 #include "G4UImanager.hh"
42 #include "Randomize.hh"
43 
44 #include "DetectorConstruction.hh"
45 #include "PhysicsList.hh"
46 #include "ActionInitialization.hh"
47 #include "SteppingVerbose.hh"
48 
49 #include "G4UIExecutive.hh"
50 #include "G4VisExecutive.hh"
51 
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53 
54 int main(int argc,char** argv) {
55 
56  //detect interactive mode (if no arguments) and define UI session
57  G4UIExecutive* ui = nullptr;
58  if (argc == 1) ui = new G4UIExecutive(argc,argv);
59 
60  //choose the Random engine
61  G4Random::setTheEngine(new CLHEP::RanecuEngine);
62 
63  //construct the default run manager
64 #ifdef G4MULTITHREADED
65  G4MTRunManager* runManager = new G4MTRunManager;
67  if (argc==3) nThreads = G4UIcommand::ConvertToInt(argv[2]);
68  runManager->SetNumberOfThreads(nThreads);
69 #else
70  //my Verbose output class
72  G4RunManager* runManager = new G4RunManager;
73 #endif
74 
75  //set mandatory initialization classes
77  runManager->SetUserInitialization(det);
78 
79  PhysicsList* phys = new PhysicsList;
80  runManager->SetUserInitialization(phys);
81  runManager->SetUserInitialization(new ActionInitialization(det));
82 
83  //initialize visualization
84  G4VisManager* visManager = nullptr;
85 
86  //get the pointer to the User Interface manager
88 
89  if (ui) {
90  //interactive mode
91  visManager = new G4VisExecutive;
92  visManager->Initialize();
93  ui->SessionStart();
94  delete ui;
95  }
96  else {
97  //batch mode
98  G4String command = "/control/execute ";
99  G4String fileName = argv[1];
100  UImanager->ApplyCommand(command+fileName);
101  }
102 
103  //job termination
104  delete visManager;
105  delete runManager;
106 }
107 
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