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G4ErrorSurfaceTrajState.hh
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25 //
26 //
27 //
28 //
29 // Class description:
30 //
31 // Represents a trajectory state on a surface.
32 // It can be represented by the 5 variables:
33 // 1/p, v', w', v, w
34 // where v'=dv/du and w'=dw/du in an orthonormal coordinate system
35 // with axis u, v and w.
36 
37 // History:
38 //
39 // - Created: P. Arce
40 // --------------------------------------------------------------------
41 
42 #ifndef G4ErrorSurfaceTrajState_hh
43 #define G4ErrorSurfaceTrajState_hh
44 
45 #include "globals.hh"
46 
47 #include "G4ErrorTrajState.hh"
49 #include "G4ErrorFreeTrajState.hh"
50 
51 #include "G4Point3D.hh"
52 #include "G4Vector3D.hh"
53 #include "G4Plane3D.hh"
54 
56 {
57 
58  public: // with description
59 
60  G4ErrorSurfaceTrajState( const G4String& partType, const G4Point3D& pos,
61  const G4Vector3D& mom, const G4Plane3D& plane,
62  const G4ErrorTrajErr& errmat = G4ErrorTrajErr(5,0) );
63  // Constructor by providing particle, position, momentum and
64  // G4Plane3D surface
65 
66  G4ErrorSurfaceTrajState( const G4String& partType, const G4Point3D& pos,
67  const G4Vector3D& mom, const G4Vector3D& vecV,
68  const G4Vector3D& vecW,
69  const G4ErrorTrajErr& errmat = G4ErrorTrajErr(5,0) );
70  // Constructor by providing particle, position, momentum and
71  // two vectors on surface
72 
74  // Constructor by providing G4ErrorFreeTrajState and G4Plane3D surface
75 
77  const G4Vector3D& vecW , G4ErrorMatrix &transfM);
78  // Constructor by providing G4ErrorFreeTrajState and two vectors on surface
79 
82  const G4Vector3D& vecW );
83  // Build the error matrix from a free state plus the vectors of the surface
84 
85  virtual void Dump( std::ostream& out = G4cout ) const;
86 
87  friend
88  std::ostream& operator<<(std::ostream&, const G4ErrorSurfaceTrajState& ts);
89 
90  // Set and Get methods
91 
93  { return fTrajParam; }
94  void SetParameters( const G4Point3D& pos, const G4Vector3D& mom,
95  const G4Vector3D& vecV, const G4Vector3D& vecW )
96  {
97  fPosition = pos;
98  fMomentum = mom;
99  fTrajParam.SetParameters( pos, mom, vecV, vecW );
100  }
101 
102  void SetParameters( const G4Point3D& pos, const G4Vector3D& mom,
103  const G4Plane3D& plane )
104  {
105  fPosition = pos;
106  fMomentum = mom;
107  fTrajParam.SetParameters( pos, mom, plane );
108  }
109 
111  { return fTrajParam.GetVectorV(); }
112 
114  { return fTrajParam.GetVectorW(); }
115 
116  virtual void SetPosition( const G4Point3D pos )
117  { SetParameters( pos, fMomentum, GetVectorV(), GetVectorW() ); }
118 
119  virtual void SetMomentum( const G4Vector3D& mom )
120  { SetParameters( fPosition, mom, GetVectorV(), GetVectorW() ); }
121 
122  private:
123 
124  void Init();
125  // Define Trajectory State type and build charge
126 
127  private:
128 
130 
131 };
132 
133 #endif