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G4LorentzConvertor.hh
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file G4LorentzConvertor.hh
1
//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
6
// * the Geant4 Collaboration. It is provided under the terms and *
7
// * conditions of the Geant4 Software License, included in the file *
8
// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
12
// * institutes,nor the agencies providing financial support for this *
13
// * work make any representation or warranty, express or implied, *
14
// * regarding this software system or assume any liability for its *
15
// * use. Please see the license in the file LICENSE and URL above *
16
// * for the full disclaimer and the limitation of liability. *
17
// * *
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// * This code implementation is the result of the scientific and *
19
// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// 20100108 Michael Kelsey -- Use G4LorentzVector internally
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// 20100120 M. Kelsey -- BUG FIX: scm_momentum should be G4ThreeVector
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// 20100126 M. Kelsey -- Remove G4CascadeMomentum, use G4LorentzVector directly
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// 20100519 M. Kelsey -- Add interfaces to pass G4InuclParticles directly
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// 20100616 M. Kelsey -- Report bullet and target four-momenta when set
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// 20100915 M. Kelsey -- Move constructors to .cc file, add initializers
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// 20110602 M. Kelsey -- Drop some unnecessary kinematics intermediates
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#ifndef G4LORENTZ_CONVERTOR_HH
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#define G4LORENTZ_CONVERTOR_HH
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#include "
globals.hh
"
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#include "
G4LorentzVector.hh
"
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#include "
G4ThreeVector.hh
"
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class
G4InuclParticle
;
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class
G4LorentzConvertor
{
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public
:
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G4LorentzConvertor
();
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G4LorentzConvertor
(
const
G4LorentzVector
& bmom,
G4double
bmass,
49
const
G4LorentzVector
& tmom,
G4double
tmass);
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51
G4LorentzConvertor
(
const
G4InuclParticle
* bullet,
52
const
G4InuclParticle
*
target
);
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void
setVerbose
(
G4int
vb=0) {
verboseLevel
= vb; }
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void
setBullet
(
const
G4InuclParticle
* bullet);
57
void
setTarget
(
const
G4InuclParticle
* target);
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void
setBullet
(
const
G4InuclParticle
& bullet) {
setBullet
(&bullet); }
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void
setTarget
(
const
G4InuclParticle
& target) {
setTarget
(&target); }
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// Use correct four-vectors as input
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void
setBullet
(
const
G4LorentzVector
& bmom) {
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bullet_mom
= bmom;
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if
(
verboseLevel
> 3)
printBullet
();
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}
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void
setTarget
(
const
G4LorentzVector
& bmom) {
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target_mom
= bmom;
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if
(
verboseLevel
> 3)
printTarget
();
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}
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// These functions "repair" input 4-vectors using specified mass
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void
setBullet
(
const
G4LorentzVector
& bmom,
G4double
bmass) {
75
bullet_mom
.
setVectM
(bmom.
vect
(), bmass);
76
if
(
verboseLevel
> 3)
printBullet
();
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}
78
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void
setTarget
(
const
G4LorentzVector
& tmom,
G4double
tmass) {
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target_mom
.
setVectM
(tmom.
vect
(), tmass);
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if
(
verboseLevel
> 3)
printTarget
();
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}
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// Select reference frame for boosts, rotations, etc.
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void
toTheCenterOfMass
();
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void
toTheTargetRestFrame
();
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void
fillKinematics
();
// Common calculations after either of above
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G4LorentzVector
backToTheLab
(
const
G4LorentzVector
&
mom
)
const
;
90
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// Four-vectors of bullet and target in last chosen reference frame
92
const
G4LorentzVector
&
getBullet
()
const
{
return
bullet_mom
; }
93
const
G4LorentzVector
&
getTarget
()
const
{
return
target_mom
; }
94
95
G4double
getKinEnergyInTheTRS
()
const
;
96
G4double
getTotalSCMEnergy
()
const
{
return
ecm_tot
; }
97
G4double
getSCMMomentum
()
const
{
return
scm_momentum
.
rho
(); }
98
G4double
getTRSMomentum
()
const
;
99
100
G4LorentzVector
rotate
(
const
G4LorentzVector
&
mom
)
const
;
101
102
G4LorentzVector
rotate
(
const
G4LorentzVector
& mom1,
103
const
G4LorentzVector
&
mom
)
const
;
104
105
G4bool
reflectionNeeded
()
const
;
106
107
G4bool
trivial
()
const
{
return
degenerated
; }
108
109
// Reporting functions for diagnostics
110
void
printBullet
()
const
;
111
void
printTarget
()
const
;
112
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private
:
114
static
const
G4double
small
;
115
116
G4int
verboseLevel
;
117
G4LorentzVector
bullet_mom
;
118
G4LorentzVector
target_mom
;
119
120
G4LorentzVector
scm_momentum
;
// CM momentum relative to target/bullet
121
G4ThreeVector
scm_direction
;
// Unit vector to reduce repeated calcs
122
123
// Buffer variables for doing ::rotate() calculations
124
G4ThreeVector
velocity
;
125
G4double
v2
;
126
G4double
ecm_tot
;
127
G4double
valong
;
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G4bool
degenerated
;
129
};
130
131
#endif // G4LORENTZ_CONVERTOR_HH
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include
G4LorentzConvertor.hh
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:25:39
using
1.8.2 with
ECCE GitHub integration