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G4DigiModel.hh
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1 //
2 // ********************************************************************
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4 // * *
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18 // * This code implementation is the result of the scientific and *
19 // * technical work of the GEANT4 collaboration. *
20 // * By using, copying, modifying or distributing the software (or *
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25 //
26 //
27 //
28 //
29 // John Allison 26th August 1998.
30 //
31 // Class Description:
32 //
33 // Model which knows how to draw GEANT4 digis (digitisations).
34 //
35 // For access to base class information, e.g., modeling parameters,
36 // use GetModelingParameters() inherited from G4VModel. See Class
37 // Description of the base class G4VModel.
38 
39 #ifndef G4DIGIMODEL_HH
40 #define G4DIGIMODEL_HH
41 
42 #include "G4VModel.hh"
43 
44 class G4VDigi;
45 
46 class G4DigiModel: public G4VModel {
47 
48 public: // With description
49 
50  G4DigiModel ();
51 
52  virtual ~G4DigiModel ();
53 
54  virtual void DescribeYourselfTo (G4VGraphicsScene&);
55  // The main task of a model is to describe itself to the graphics scene.
56 
57  const G4VDigi* GetCurrentDigi() const
58  {return fpCurrentDigi;}
59 
60 private:
61 
63 };
64 
65 #endif