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DetectorConstruction.cc
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25 //
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32 
33 #include "DetectorConstruction.hh"
34 
35 #include "G4NistManager.hh"
36 #include "G4Box.hh"
37 #include "G4LogicalVolume.hh"
38 #include "G4PVPlacement.hh"
39 #include "G4SystemOfUnits.hh"
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42 
45 {
46  fWorldSize = 20*mm;
47 }
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50 
52 {}
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55 
57 {
58  //
59  // define a material
60  //
61  G4Material* Air =
63 
64  //
65  // World
66  //
67  G4Box*
68  solidWorld = new G4Box("World", //its name
69  fWorldSize/2,fWorldSize/2,fWorldSize/2);//its size
70 
72  logicWorld = new G4LogicalVolume(solidWorld, //its solid
73  Air, //its material
74  "World"); //its name
76  physiWorld = new G4PVPlacement(0, //no rotation
77  G4ThreeVector(), //at (0,0,0)
78  logicWorld, //its logical volume
79  "World", //its name
80  0, //its mother volume
81  false, //no boolean operation
82  0); //copy number
83 
84  //
85  //always return the physical World
86  //
87  return physiWorld;
88 }
89 
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