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G4TwistTrapParallelSide.hh
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25 //
26 // G4TwistTrapParallelSide
27 //
28 // Class description:
29 //
30 // Class describing a twisted boundary surface for a trapezoid.
31 
32 // Author: 27-Oct-2004 - O.Link (Oliver.Link@cern.ch)
33 // --------------------------------------------------------------------
34 #ifndef G4TWISTTRAPPARALLELSIDE_HH
35 #define G4TWISTTRAPPARALLELSIDE_HH
36 
37 #include "G4VTwistSurface.hh"
38 
39 #include <vector>
40 
42 {
43  public: // with description
44 
46  G4double PhiTwist, // twist angle
47  G4double pDz, // half z lenght
48  G4double pTheta, // direction between end planes
49  G4double pPhi, // by polar and azimutal angles
50  G4double pDy1, // half y length at -pDz
51  G4double pDx1, // half x length at -pDz,-pDy
52  G4double pDx2, // half x length at -pDz,+pDy
53  G4double pDy2, // half y length at +pDz
54  G4double pDx3, // half x length at +pDz,-pDy
55  G4double pDx4, // half x length at +pDz,+pDy
56  G4double pAlph, // tilt angle at +pDz
57  G4double AngleSide // parity
58  );
59 
60  virtual ~G4TwistTrapParallelSide();
61 
62  virtual G4ThreeVector GetNormal(const G4ThreeVector& xx,
63  G4bool isGlobal = false) ;
64 
65  virtual G4int DistanceToSurface(const G4ThreeVector& gp,
66  const G4ThreeVector& gv,
67  G4ThreeVector gxx[],
68  G4double distance[],
69  G4int areacode[],
70  G4bool isvalid[],
71  EValidate validate = kValidateWithTol);
72 
73  virtual G4int DistanceToSurface(const G4ThreeVector& gp,
74  G4ThreeVector gxx[],
75  G4double distance[],
76  G4int areacode[]);
77 
78  public: // without description
79 
80  G4TwistTrapParallelSide(__void__&);
81  // Fake default constructor for usage restricted to direct object
82  // persistency for clients requiring preallocation of memory for
83  // persistifiable objects.
84 
85  private:
86 
87  virtual G4int GetAreaCode(const G4ThreeVector& xx,
88  G4bool withTol = true);
89  virtual void SetCorners();
90  virtual void SetBoundaries();
91 
94  G4bool isglobal = false);
95 
97  G4bool isGlobal = false);
98  virtual G4double GetBoundaryMin(G4double phi);
99  virtual G4double GetBoundaryMax(G4double phi);
100  virtual G4double GetSurfaceArea();
101  virtual void GetFacets( G4int m, G4int n, G4double xyz[][3],
102  G4int faces[][4], G4int iside );
103 
104  inline G4ThreeVector NormAng(G4double phi, G4double u);
105  inline G4double GetValueB(G4double phi) ;
106  inline G4double Xcoef(G4double u);
107  // To calculate the w(u) function
108 
109  private:
110 
113 
117 
121 
122  G4double fDz; // Half-length along the z axis
123 
125  G4double fTAlph; // std::tan(fAlph)
126 
127  G4double fPhiTwist; // twist angle ( dphi in surface equation)
128 
130 
133 
134  G4double fDx4plus2; // fDx4 + fDx2 == a2/2 + a1/2
135  G4double fDx4minus2; // fDx4 - fDx2 -
136  G4double fDx3plus1; // fDx3 + fDx1 == d2/2 + d1/2
137  G4double fDx3minus1; // fDx3 - fDx1 -
138  G4double fDy2plus1; // fDy2 + fDy1 == b2/2 + b1/2
139  G4double fDy2minus1; // fDy2 - fDy1 -
140  G4double fa1md1; // 2 fDx2 - 2 fDx1 == a1 - d1
141  G4double fa2md2; // 2 fDx4 - 2 fDx3
142 };
143 
144 //========================================================
145 // inline functions
146 //========================================================
147 
148 
149 inline
151 {
152  return ( fDy2plus1 + fDy2minus1 * ( 2 * phi ) / fPhiTwist ) ;
153 }
154 
155 inline
157 {
158  return GetValueB(phi)/2. ;
159 }
160 
161 inline G4ThreeVector
164 {
165  // function to calculate a point on the surface, given by parameters phi,u
166 
167  G4ThreeVector SurfPoint ( u*std::cos(phi) - Xcoef(phi)*std::sin(phi)
168  + fdeltaX*phi/fPhiTwist,
169  u*std::sin(phi) + Xcoef(phi)*std::cos(phi)
170  + fdeltaY*phi/fPhiTwist,
171  2*fDz*phi/fPhiTwist );
172  if (isGlobal) { return (fRot * SurfPoint + fTrans); }
173  return SurfPoint;
174 }
175 
176 
177 inline
179 {
180  return -(fPhiTwist*(fDx2 + fDx4 - fDy2plus1*fTAlph)
181  + 2*fDx4minus2*phi - 2*fDy2minus1*fTAlph*phi)/(2.*fPhiTwist) ;
182 }
183 
184 inline
186 {
187  return (fDx2 + fDx4 + fDy2plus1*fTAlph)/ 2.
188  + ((fDx4minus2 + fDy2minus1*fTAlph)*phi)/fPhiTwist ;
189 }
190 
191 inline
193 {
194  return 2*fDx4plus2*fDz ;
195 }
196 
197 inline
199 {
200  // function to calculate the norm at a given point on the surface
201  // replace a1-d1
202 
203  G4ThreeVector nvec(-2*fDz*std::sin(phi) ,
204  2*fDz*std::cos(phi) ,
205  -(fDy2minus1 + fPhiTwist*u + fdeltaY*std::cos(phi)
206  -fdeltaX*std::sin(phi))) ;
207  return nvec.unit();
208 }
209 
210 #endif