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PHNode.h
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1 #ifndef PHOOL_PHNODE_H
2 #define PHOOL_PHNODE_H
3 
4 // Declaration of class PHNode
5 // Purpose: abstract base class for all node classes
6 
7 #include <iosfwd>
8 #include <string>
9 
10 class PHIOManager;
11 
12 class PHNode
13 {
14  public:
15  // Note that the constructor makes a node transient by default.
16  PHNode(const std::string &);
17  PHNode(const std::string &, const std::string &);
18  virtual ~PHNode();
19 
20  public:
21  PHNode *getParent() const { return parent; }
22  bool isPersistent() const { return persistent; }
23  void makePersistent() { persistent = true; }
24  const std::string getObjectType() const { return objecttype; }
25  const std::string getType() const { return type; }
26  const std::string getName() const { return name; }
27  const std::string getClass() const { return objectclass; }
28  void setParent(PHNode *p) { parent = p; }
29  void setName(const std::string &n) { name = n; }
30  void setObjectType(const std::string &type) { objecttype = type; }
31  virtual void prune() = 0;
32  virtual void print(const std::string &) = 0;
33  virtual void forgetMe(PHNode *) = 0;
34  virtual bool write(PHIOManager *, const std::string & = "") = 0;
35 
36  virtual void setResetFlag(const bool b) { reset_able = b; }
37  virtual bool getResetFlag() const { return reset_able; }
38  void makeTransient() { persistent = false; }
39 
40  protected:
42  bool persistent;
43  std::string type;
44  std::string objecttype;
45  std::string name;
46  bool reset_able;
47  std::string objectclass;
48 
49  private:
50  PHNode() = delete;
51  PHNode(const PHNode &) = delete;
52  PHNode &operator=(const PHNode &) = delete;
53 };
54 
55 std::ostream &operator<<(std::ostream &, const PHNode &);
56 
57 #endif