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G4MIRDLeftClavicle.cc
Go to the documentation of this file. Or view the newest version in sPHENIX GitHub for file G4MIRDLeftClavicle.cc
1 //
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25 //
26 // Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy
27 // Authors (since 2007): S. Guatelli, University of Wollongong, Australia
28 //
29 //
30 #include "G4MIRDLeftClavicle.hh"
31 
32 #include "globals.hh"
33 #include "G4SystemOfUnits.hh"
34 #include "G4SDManager.hh"
35 #include "G4Cons.hh"
36 #include "G4VisAttributes.hh"
38 #include "G4EllipticalTube.hh"
39 #include "G4ThreeVector.hh"
40 #include "G4VPhysicalVolume.hh"
41 #include "G4RotationMatrix.hh"
42 #include "G4LogicalVolume.hh"
43 #include "G4PVPlacement.hh"
44 #include "G4SubtractionSolid.hh"
45 #include "G4HumanPhantomColour.hh"
46 #include "G4Box.hh"
47 #include "G4Torus.hh"
48 
50 {
51 }
52 
54 {
55 }
56 
58  const G4String& colourName, G4bool wireFrame,G4bool)
59 {
60 
61  G4cout<<"Construct "<<volumeName<<" with mother volume "<<mother->GetName()<<G4endl;
62 
64  G4Material* skeleton = material -> GetMaterial("skeleton");
65 
66  G4double rMin = 0*cm;
67  G4double rMax = 0.7883*cm;
68  G4double rTor = 10*cm;
69  G4double pSPhi = 298.15*degree;
70  G4double pDPhi = 0.7*rad;
71 
72 
73  G4Torus* clavicle = new G4Torus("Clavicle",rMin,rMax,rTor,pSPhi,pDPhi);
74 
75  G4LogicalVolume* logicLeftClavicle = new G4LogicalVolume(clavicle,
76  skeleton,
77  "logical" + volumeName,
78  0, 0, 0);
79 
80 
81  G4VPhysicalVolume* physLeftClavicle = new G4PVPlacement(0,
82  G4ThreeVector(0.*cm,2. *cm,33.25*cm),
83  "physicalLeftClavicle",
84  logicLeftClavicle,
85  mother,
86  false,
87  0, true);
88 
89  // Visualization Attributes
90  //G4VisAttributes* LeftClavicleVisAtt = new G4VisAttributes(G4Colour(0.94,0.5,0.5));
91  G4HumanPhantomColour* colourPointer = new G4HumanPhantomColour();
92  G4Colour colour = colourPointer -> GetColour(colourName);
93  G4VisAttributes* LeftClavicleVisAtt = new G4VisAttributes(colour);
94  LeftClavicleVisAtt->SetForceSolid(wireFrame);
95  logicLeftClavicle->SetVisAttributes(LeftClavicleVisAtt);
96 
97  G4cout << "LeftClavicle created !!!!!!" << G4endl;
98 
99  // Testing LeftClavicle Volume
100  G4double LeftClavicleVol = logicLeftClavicle->GetSolid()->GetCubicVolume();
101  G4cout << "Volume of LeftClavicle = " << LeftClavicleVol/cm3 << " cm^3" << G4endl;
102 
103  // Testing LeftClavicle Material
104  G4String LeftClavicleMat = logicLeftClavicle->GetMaterial()->GetName();
105  G4cout << "Material of LeftClavicle = " << LeftClavicleMat << G4endl;
106 
107  // Testing Density
108  G4double LeftClavicleDensity = logicLeftClavicle->GetMaterial()->GetDensity();
109  G4cout << "Density of Material = " << LeftClavicleDensity*cm3/g << " g/cm^3" << G4endl;
110 
111  // Testing Mass
112  G4double LeftClavicleMass = (LeftClavicleVol)*LeftClavicleDensity;
113  G4cout << "Mass of LeftClavicle = " << LeftClavicleMass/gram << " g" << G4endl;
114 
115 
116  return physLeftClavicle;
117 }