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G4TrajectoriesModel.hh
Go to the documentation of this file.
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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//
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// John Allison 26th August 1998.
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//
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// Class Description:
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//
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// Model which knows how to draw GEANT4 trajectories.
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//
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// For access to base class information, e.g., modeling parameters,
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// use GetModelingParameters() inherited from G4VModel. See Class
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// Description of the base class G4VModel.
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#ifndef G4TRAJECTORIESMODEL_HH
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#define G4TRAJECTORIESMODEL_HH
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#include "
G4VModel.hh
"
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#include <vector>
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#include <map>
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class
G4VTrajectory
;
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class
G4AttDef
;
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class
G4AttValue
;
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class
G4TrajectoriesModel
:
public
G4VModel
{
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public
:
// With description
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G4TrajectoriesModel
();
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virtual
~G4TrajectoriesModel
();
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virtual
void
DescribeYourselfTo
(
G4VGraphicsScene
&);
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// The main task of a model is to describe itself to the graphics scene.
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const
G4VTrajectory
*
GetCurrentTrajectory
()
const
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{
return
fpCurrentTrajectory
;}
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void
SetCurrentTrajectory
(
const
G4VTrajectory
* pTraj)
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{
fpCurrentTrajectory
= pTraj;}
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void
SetRunID
(
G4int
runID)
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{
fRunID
= runID;}
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void
SetEventID
(
G4int
eventID)
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{
fEventID
= eventID;}
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const
std::map<G4String,G4AttDef>*
GetAttDefs
()
const
;
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std::vector<G4AttValue>*
CreateCurrentAttValues
()
const
;
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private
:
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const
G4VTrajectory
*
fpCurrentTrajectory
;
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G4int
fRunID
;
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G4int
fEventID
;
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};
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#endif
geant4
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geant4-10.6-release
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visualization
modeling
include
G4TrajectoriesModel.hh
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. updated:
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