DefineCoefficients(const G4StokesVector &pol0, const G4StokesVector &pol1) | G4PolarizedAnnihilationCrossSection | private |
dice | G4PolarizedAnnihilationCrossSection | private |
DiceEpsilon() | G4PolarizedAnnihilationCrossSection | |
diffXSFactor | G4PolarizedAnnihilationCrossSection | private |
fCoul | G4VPolarizedCrossSection | protected |
fXmax | G4VPolarizedCrossSection | protected |
fXmin | G4VPolarizedCrossSection | protected |
fYmin | G4VPolarizedCrossSection | protected |
G4PolarizedAnnihilationCrossSection() | G4PolarizedAnnihilationCrossSection | |
G4VPolarizedCrossSection() | G4VPolarizedCrossSection | |
getCoeff() | G4PolarizedAnnihilationCrossSection | |
GetPol2() override | G4PolarizedAnnihilationCrossSection | virtual |
GetPol3() override | G4PolarizedAnnihilationCrossSection | virtual |
getVar(G4int) | G4PolarizedAnnihilationCrossSection | |
GetXmax(G4double y) override | G4PolarizedAnnihilationCrossSection | virtual |
GetXmin(G4double y) override | G4PolarizedAnnihilationCrossSection | virtual |
GetYmin() | G4VPolarizedCrossSection | inline |
Initialize(G4double eps, G4double gamma, G4double phi, const G4StokesVector &p0, const G4StokesVector &p1, G4int flag=0) override | G4PolarizedAnnihilationCrossSection | virtual |
ISPnd | G4PolarizedAnnihilationCrossSection | private |
ISPxx | G4PolarizedAnnihilationCrossSection | private |
ISPyy | G4PolarizedAnnihilationCrossSection | private |
ISPzz | G4PolarizedAnnihilationCrossSection | private |
phi0 | G4PolarizedAnnihilationCrossSection | private |
phi2 | G4PolarizedAnnihilationCrossSection | private |
phi3 | G4PolarizedAnnihilationCrossSection | private |
polXS | G4PolarizedAnnihilationCrossSection | private |
polxx | G4PolarizedAnnihilationCrossSection | private |
polxy | G4PolarizedAnnihilationCrossSection | private |
polxz | G4PolarizedAnnihilationCrossSection | private |
polyx | G4PolarizedAnnihilationCrossSection | private |
polyy | G4PolarizedAnnihilationCrossSection | private |
polyz | G4PolarizedAnnihilationCrossSection | private |
polzx | G4PolarizedAnnihilationCrossSection | private |
polzy | G4PolarizedAnnihilationCrossSection | private |
polzz | G4PolarizedAnnihilationCrossSection | private |
re2 | G4PolarizedAnnihilationCrossSection | private |
SetMaterial(G4double A, G4double Z, G4double coul) | G4VPolarizedCrossSection | inline |
SetXmax(G4double xmax) | G4VPolarizedCrossSection | inlineprotected |
SetXmin(G4double xmin) | G4VPolarizedCrossSection | inlineprotected |
SetYmin(G4double ymin) | G4VPolarizedCrossSection | inlineprotected |
theA | G4VPolarizedCrossSection | protected |
theZ | G4VPolarizedCrossSection | protected |
TotalXS() | G4PolarizedAnnihilationCrossSection | private |
TotalXSection(G4double xmin, G4double xmax, G4double y, const G4StokesVector &pol0, const G4StokesVector &pol1) override | G4PolarizedAnnihilationCrossSection | virtual |
totalXSFactor | G4PolarizedAnnihilationCrossSection | private |
unpXS | G4PolarizedAnnihilationCrossSection | private |
XSection(const G4StokesVector &pol2, const G4StokesVector &pol3) override | G4PolarizedAnnihilationCrossSection | virtual |
~G4PolarizedAnnihilationCrossSection() | G4PolarizedAnnihilationCrossSection | virtual |
~G4VPolarizedCrossSection() | G4VPolarizedCrossSection | virtual |