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G4GDMLWriteDefine.hh
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28 //
29 // class G4GDMLWriteDefine
30 //
31 // Class description:
32 //
33 // GDML writer class for positionings and transformations.
34 
35 // History:
36 // - Created. Zoltan Torzsok, November 2007
37 // -------------------------------------------------------------------------
38 
39 #ifndef _G4GDMLWRITEDEFINE_INCLUDED_
40 #define _G4GDMLWRITEDEFINE_INCLUDED_
41 
42 #include "G4Types.hh"
43 #include "G4ThreeVector.hh"
44 #include "G4RotationMatrix.hh"
45 
46 #include "G4GDMLWrite.hh"
47 
49 {
50 
51  public:
52 
54  void ScaleWrite(xercesc::DOMElement* element,
55  const G4String& name, const G4ThreeVector& scl)
56  { Scale_vectorWrite(element,"scale",name,scl); }
57  void RotationWrite(xercesc::DOMElement* element,
58  const G4String& name, const G4ThreeVector& rot)
59  { Rotation_vectorWrite(element,"rotation",name,rot); }
60  void PositionWrite(xercesc::DOMElement* element,
61  const G4String& name, const G4ThreeVector& pos)
62  { Position_vectorWrite(element,"position",name,pos); }
63  void FirstrotationWrite(xercesc::DOMElement* element,
64  const G4String& name, const G4ThreeVector& rot)
65  { Rotation_vectorWrite(element,"firstrotation",name,rot); }
66  void FirstpositionWrite(xercesc::DOMElement* element,
67  const G4String& name, const G4ThreeVector& pos)
68  { Position_vectorWrite(element,"firstposition",name,pos); }
69  void AddPosition(const G4String& name, const G4ThreeVector& pos)
70  { Position_vectorWrite(defineElement,"position",name,pos); }
71 
72  virtual void DefineWrite(xercesc::DOMElement*);
73 
74  protected:
75 
77  virtual ~G4GDMLWriteDefine();
78 
79  void Scale_vectorWrite(xercesc::DOMElement*, const G4String&,
80  const G4String&, const G4ThreeVector&);
81  void Rotation_vectorWrite(xercesc::DOMElement*, const G4String&,
82  const G4String&, const G4ThreeVector&);
83  void Position_vectorWrite(xercesc::DOMElement*, const G4String&,
84  const G4String&, const G4ThreeVector&);
85 
86  protected:
87 
90  static const G4double kLinearPrecision;
91 
92  xercesc::DOMElement* defineElement;
93 
94 };
95 
96 #endif