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GB06BOptnSplitAndKillByImportance.hh
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29 
30 #ifndef GB06BOptnSplitAndKillByImportance_hh
31 #define GB06BOptnSplitAndKillByImportance_hh 1
32 
33 #include "G4VBiasingOperation.hh"
34 #include "G4ParticleChange.hh"
38 #include <map>
39 
40 
42 public:
43  // -- Constructor :
45  // -- destructor:
47 
48 public:
49  // ----------------------------------------------
50  // -- Methods from G4VBiasingOperation interface:
51  // ----------------------------------------------
52  // -- Unused:
53  virtual const G4VBiasingInteractionLaw*
55  G4ForceCondition& ) final
56  {return 0;}
57  virtual G4VParticleChange*
59  const G4Track*,
60  const G4Step*,
61  G4bool& ) final
62  {return 0;}
63 
64  // -- Used methods ("non-physics biasing methods"):
65  // ------------------------------------------------
66  // -- Method to return the distance or the condition under which
67  // -- requesting the biasing.
68  // -- Here we use the condition "forced" and the distance returned
69  // -- is "dummy" (DBL_MAX).
70  virtual G4double
72  G4double,
73  G4ForceCondition* condition ) final;
74  // -- Method the generate the final state, which is:
75  // -- - made of the primary with half of its original weight, and a clone of it in
76  // -- case of splitting
77  // -- - the primary with increased weight or the primary killed, in case of killing
78  virtual G4VParticleChange*
80  const G4Step* ) final;
81 
82  // -- Specific to this example:
83  // ----------------------------
84  // -- The parallel world index refers to the index in the list of parallel worlds
85  // -- handled by the G4ParallelGeometriesLimiterProcess intance:
86  void SetParallelWorldIndex( G4int parallelWorldIndex )
87  { fParallelWorldIndex = parallelWorldIndex; }
89  { return fParallelWorldIndex; }
90  // -- Method to set the biasing shared data, they contain many
91  // -- of the information we need related to parallel geometry:
93  { fBiasingSharedData = sharedData; }
94  // -- Set the importance map to be used:
95  void SetImportanceMap( std::map< G4int, G4int >* importanceMap )
96  { fImportanceMap = importanceMap; }
97 
98 
99 private:
106  std::map< G4int, G4int >* fImportanceMap;
107 
108 
109 };
110 
111 #endif