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G4HepRepSceneHandler.hh
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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#ifndef G4HEPREPSCENEHANDLER_HH
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#define G4HEPREPSCENEHANDLER_HH 1
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#include "
globals.hh
"
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#include <iostream>
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#include <stack>
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#include <map>
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#include <vector>
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// HepRep
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#include "
HEPREP/HepRep.h
"
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//G4
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#include "
G4Box.hh
"
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#include "
G4Cons.hh
"
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#include "
G4Tubs.hh
"
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#include "
G4Trd.hh
"
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#include "
G4Trap.hh
"
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#include "
G4Sphere.hh
"
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#include "
G4Para.hh
"
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#include "
G4Torus.hh
"
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#include "
G4Polycone.hh
"
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#include "
G4Polyhedra.hh
"
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#include "
G4VGraphicsSystem.hh
"
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#include "
G4VSceneHandler.hh
"
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#include "
G4Visible.hh
"
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#include "
G4Material.hh
"
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#include "
G4LogicalVolume.hh
"
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#include "
G4PhysicalVolumeModel.hh
"
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class
G4HepRepSceneHandler
:
public
G4VSceneHandler
{
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public
:
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G4HepRepSceneHandler
(
G4VGraphicsSystem
&
system
,
const
G4String
&
name
=
""
);
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virtual
~G4HepRepSceneHandler
();
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void
AddSolid
(
const
G4Box
&
box
);
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void
AddSolid
(
const
G4Cons
& cons);
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void
AddSolid
(
const
G4Tubs
& tubs);
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void
AddSolid
(
const
G4Trd
& trd);
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void
AddSolid
(
const
G4Trap
& trap);
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void
AddSolid
(
const
G4Sphere
& sphere);
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void
AddSolid
(
const
G4Para
& para);
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void
AddSolid
(
const
G4Torus
& torus);
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void
AddSolid
(
const
G4Polycone
& polycone);
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void
AddSolid
(
const
G4Polyhedra
& polyhedra);
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void
AddSolid
(
const
G4Orb
& orb);
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void
AddSolid
(
const
G4Ellipsoid
& ellipsoid);
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void
AddSolid
(
const
G4TessellatedSolid
& tess);
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void
AddSolid
(
const
G4VSolid
& solid);
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void
AddCompound
(
const
G4VTrajectory
&);
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void
AddCompound
(
const
G4VHit
& hit);
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void
AddCompound
(
const
G4VDigi
& digi) {
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G4VSceneHandler::AddCompound
(digi);
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}
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void
AddCompound
(
const
G4THitsMap<G4double>
&
hits
) {
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G4VSceneHandler::AddCompound
(hits);
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}
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void
AddCompound
(
const
G4THitsMap<G4StatDouble>
&
hits
) {
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G4VSceneHandler::AddCompound
(hits);
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}
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void
PreAddSolid
(
const
G4Transform3D
& objectTransformation,
const
G4VisAttributes
& visAttribs);
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void
PostAddSolid
();
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void
AddPrimitive
(
const
G4Polyline
&);
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void
AddPrimitive
(
const
G4Text
&);
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void
AddPrimitive
(
const
G4Circle
&);
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void
AddPrimitive
(
const
G4Square
&);
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void
AddPrimitive
(
const
G4Polyhedron
&);
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void
AddPrimitive
(
const
G4Polymarker
&);
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void
AddPrimitive
(
const
G4Scale
&
scale
);
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void
BeginPrimitives
(
const
G4Transform3D
& objectTransformation);
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void
EndPrimitives
();
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void
BeginModeling
();
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void
EndModeling
();
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void
openHepRep
();
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bool
closeHepRep
(
bool
final
=
false
);
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void
openFile
(
G4String
name
);
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void
closeFile
();
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private
:
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G4HepRepSceneHandler
(
const
G4HepRepSceneHandler
&);
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G4HepRepSceneHandler
&
operator=
(
const
G4HepRepSceneHandler
&);
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static
G4int
sceneIdCount
;
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G4Transform3D
transform
;
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std::ostream*
out
;
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HEPREP::HepRepFactory
*
factory
;
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HEPREP::HepRepWriter
*
writer
;
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// Methods
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G4bool
dontWrite
();
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void
setColor
(
HEPREP::HepRepAttribute
*attribute,
const
G4Color
&
color
,
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const
G4String
& key =
G4String
(
"Color"
));
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G4Color
getColorFor
(
const
G4Visible
&
visible
);
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G4Color
getColorFor
(
const
G4VSolid
& solid);
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void
setVisibility
(
HEPREP::HepRepAttribute
*attribute,
const
G4VSolid
& solid);
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void
setLine
(
HEPREP::HepRepAttribute
*attribute,
const
G4VSolid
& solid);
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void
setVisibility
(
HEPREP::HepRepAttribute
*attribute,
const
G4Visible
&
visible
);
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void
setLine
(
HEPREP::HepRepAttribute
*attribute,
const
G4Visible
&
visible
);
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void
setMarker
(
HEPREP::HepRepAttribute
*attribute,
const
G4VMarker
& marker);
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inline
void
setAttribute
(
HEPREP::HepRepAttribute
* attribute,
G4String
name
,
char
*
value
) {
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setAttribute
(attribute, name,
G4String
(value));
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}
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void
setAttribute
(
HEPREP::HepRepAttribute
* attribute,
G4String
name
,
G4String
value
);
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void
setAttribute
(
HEPREP::HepRepAttribute
* attribute,
G4String
name
,
bool
value
);
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void
setAttribute
(
HEPREP::HepRepAttribute
* attribute,
G4String
name
,
double
value
);
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void
setAttribute
(
HEPREP::HepRepAttribute
* attribute,
G4String
name
,
int
value
);
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void
setAttribute
(
HEPREP::HepRepAttribute
* attribute,
G4String
name
,
double
red,
double
green,
double
blue,
double
alpha
);
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bool
isEventData
();
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void
open
(
G4String
name
);
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void
close
();
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void
writeLayers
(
HEPREP::HepRep
* heprep);
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void
addAttributes
(
HEPREP::HepRepInstance
*
instance
,
HEPREP::HepRepType
* type);
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void
addAttDefs
(
HEPREP::HepRepDefinition
* definition,
const
std::map<G4String,G4AttDef>* attDefs);
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void
addAttVals
(
HEPREP::HepRepAttribute
* attribute,
const
std::map<G4String,G4AttDef>* attDefs, std::vector<G4AttValue>* attValues);
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void
addTopLevelAttributes
(
HEPREP::HepRepType
* type);
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HEPREP::HepRepInstance
*
getGeometryOrEventInstance
(
HEPREP::HepRepType
* type);
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// Returns the particular instance/type or if not created, creates them and adds them to the HepRep
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HEPREP::HepRep
*
getHepRep
();
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HEPREP::HepRep
*
getHepRepGeometry
();
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HEPREP::HepRepInstanceTree
*
getGeometryInstanceTree
();
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HEPREP::HepRepInstance
*
getGeometryInstance
(
G4LogicalVolume
*
volume
,
G4Material
*
material
,
int
depth);
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HEPREP::HepRepInstance
*
getGeometryInstance
(
G4String
volumeName,
int
depth);
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HEPREP::HepRepInstance
*
getGeometryRootInstance
();
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HEPREP::HepRepTypeTree
*
getGeometryTypeTree
();
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HEPREP::HepRepType
*
getGeometryType
(
G4String
volumeName,
int
depth);
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HEPREP::HepRepType
*
getGeometryRootType
();
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HEPREP::HepRepInstanceTree
*
getEventInstanceTree
();
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HEPREP::HepRepInstance
*
getEventInstance
();
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HEPREP::HepRepTypeTree
*
getEventTypeTree
();
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HEPREP::HepRepType
*
getEventType
();
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HEPREP::HepRepType
*
getTrajectoryType
();
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HEPREP::HepRepType
*
getHitType
();
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HEPREP::HepRepType
*
getCalHitType
();
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HEPREP::HepRepType
*
getCalHitFaceType
();
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G4String
getFullTypeName
(
G4String
volumeName,
int
depth);
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G4String
getParentTypeName
(
int
currentDepth);
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// initialized Member Variables
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G4String
geometryLayer
,
eventLayer
,
calHitLayer
;
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G4String
trajectoryLayer
,
hitLayer
;
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G4String
rootVolumeName
;
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G4String
baseName
;
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G4String
eventNumberPrefix
;
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G4String
eventNumberSuffix
;
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G4int
eventNumber
;
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G4int
eventNumberWidth
;
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G4String
extension
;
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G4bool
writeBinary
;
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G4bool
writeZip
;
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G4bool
writeGZ
;
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G4bool
writeMultipleFiles
;
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const
G4VHit
*
currentHit
;
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const
G4VTrajectory
*
currentTrack
;
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// DO NOT USE member vars directly, use get methods.
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HEPREP::HepRep
*
_heprep
;
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HEPREP::HepRep
*
_heprepGeometry
;
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HEPREP::HepRepInstanceTree
*
_geometryInstanceTree
;
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std::vector<HEPREP::HepRepInstance*>
_geometryInstance
;
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HEPREP::HepRepInstance
*
_geometryRootInstance
;
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HEPREP::HepRepTypeTree
*
_geometryTypeTree
;
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std::vector<G4String>
_geometryTypeName
;
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std::map<G4String, HEPREP::HepRepType*>
_geometryType
;
219
HEPREP::HepRepType
*
_geometryRootType
;
220
HEPREP::HepRepInstanceTree
*
_eventInstanceTree
;
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HEPREP::HepRepInstance
*
_eventInstance
;
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HEPREP::HepRepTypeTree
*
_eventTypeTree
;
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HEPREP::HepRepType
*
_eventType
;
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HEPREP::HepRepType
*
_trajectoryType
;
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HEPREP::HepRepType
*
_hitType
;
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HEPREP::HepRepType
*
_calHitType
;
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HEPREP::HepRepType
*
_calHitFaceType
;
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std::map<int, G4String>
materialState
;
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};
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#endif
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geant4
tree
geant4-10.6-release
source
visualization
HepRep
include
G4HepRepSceneHandler.hh
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:25:54
using
1.8.2 with
ECCE GitHub integration