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G4VhShellCrossSection.cc
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25 //
26 //
27 // -------------------------------------------------------------------
28 //
29 // GEANT4 Class file
30 //
31 //
32 // File name: G4VhShellCrossSection
33 //
34 // Author: V.Ivanchenko (Vladimir.Ivanchenko@cern.ch)
35 //
36 // History:
37 // -----------
38 // 20 Oct 2001 V.Ivanchenko 1st implementation
39 // 24 Oct 2001 MGP Minor clean-up
40 // 29 Oct 2001 VI Add delta energy
41 //
42 // -------------------------------------------------------------------
43 
44 #include "G4VhShellCrossSection.hh"
45 #include "Randomize.hh"
46 
48 {}
49 
51 {}
52 
54 {}
55 
57  G4double incidentEnergy,
58  G4double mass,
59  G4double deltaEnergy,
60  const G4Material* mat)
61 // returns the shell ionized if the shell exists. If the shell is not counted, it returns -1
62 
63 {
64  std::vector<G4double> p = Probabilities(Z,incidentEnergy,mass,deltaEnergy,mat);
65  G4int shell = -1;
66  size_t nShells = p.size();
67  G4double q = G4UniformRand();
68  for (size_t i=0; i<nShells; i++) {
69 
70  if (p[i] >= q) {
71  shell = i;
72  break;
73  }
74  q -= p[i];
75  }
76  return shell;
77 }
78 
79