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F03CalorimeterSD.cc
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25 //
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32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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34 
35 #include "F03CalorimeterSD.hh"
36 
37 #include "F03CalorHit.hh"
39 
40 #include "G4VPhysicalVolume.hh"
41 #include "G4Step.hh"
42 #include "G4VTouchable.hh"
43 #include "G4TouchableHistory.hh"
44 #include "G4SDManager.hh"
45 
46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
47 
50 : G4VSensitiveDetector(name),
51  fCalCollection(0),
52  fDetector(det),
53  fHitID(new G4int[500])
54 {
55  collectionName.insert("CalCollection");
56 }
57 
58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
59 
61 {
62  delete [] fHitID;
63 }
64 
65 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
66 
68 {
71  for (G4int j=0;j<1; j++) {fHitID[j] = -1;};
72 }
73 
74 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
75 
77 {
79  G4double stepl = 0.;
80 
81  stepl = step->GetStepLength();
82 
83  if ((edep == 0.) && (stepl == 0.) ) return false;
84 
85  G4TouchableHistory* theTouchable
87 
88  G4VPhysicalVolume* physVol = theTouchable->GetVolume();
89 
90  G4int number = 0;
91  if (fHitID[number]==-1)
92  {
93  F03CalorHit* calHit = new F03CalorHit();
94  if (physVol == fDetector->GetAbsorber()) calHit->AddAbs(edep,stepl);
95  fHitID[number] = fCalCollection->insert(calHit) - 1;
96  if (verboseLevel>0)
97  G4cout << " New Calorimeter Hit on F03: " << number << G4endl;
98  }
99  else
100  {
101  if (physVol == fDetector->GetAbsorber())
102  (*fCalCollection)[fHitID[number]]->AddAbs(edep,stepl);
103  if (verboseLevel>0)
104  G4cout << " Energy added to F03: " << number << G4endl;
105  }
106  return true;
107 }
108 
109 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
110 
112 {
113  static G4int hcID = -1;
114  if (hcID<0)
117 }
118 
119 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......