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FiniteStateMachineTests.cpp
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1 // This file is part of the Acts project.
2 //
3 // Copyright (C) 2019 CERN for the benefit of the Acts project
4 //
5 // This Source Code Form is subject to the terms of the Mozilla Public
6 // License, v. 2.0. If a copy of the MPL was not distributed with this
7 // file, You can obtain one at http://mozilla.org/MPL/2.0/.
8 
9 #include <boost/test/unit_test.hpp>
10 
12 
13 #include <iostream>
14 
15 namespace tt = boost::test_tools;
16 
17 namespace Acts {
18 
19 namespace Test {
20 
21 namespace states {
22 struct Disconnected {};
23 
24 struct Connecting {};
25 struct Pinging {};
26 struct Connected {};
27 } // namespace states
28 
29 namespace events {
30 struct Connect {};
31 struct Established {};
32 struct Timeout {};
33 struct Ping {};
34 struct Pong {};
35 struct Disconnect {};
36 } // namespace events
37 
38 struct fsm : FiniteStateMachine<fsm, states::Disconnected, states::Connecting,
39  states::Pinging, states::Connected> {
40  fsm() : fsm_base(states::Disconnected{}){};
41 
43  return states::Connecting{};
44  }
45 
47  return states::Connected{};
48  }
49 
51  std::cout << "ping!" << std::endl;
53  return process_event(events::Pong{});
54  }
55 
57  std::cout << "pong!" << std::endl;
58  return states::Connected{};
59  }
60 
62  return states::Connecting{};
63  }
64 
66  return states::Disconnected{};
67  }
68 
69  template <typename State, typename Event>
70  event_return on_event(const State&, const Event&) const {
71  return Terminated{};
72  }
73 
74  template <typename State, typename... Args>
75  void on_enter(const State&, Args&&...) {}
76 
77  template <typename State, typename... Args>
78  void on_exit(const State&, Args&&...) {}
79 
80  template <typename... Args>
81  void on_process(Args&&...) {}
82 };
83 
84 BOOST_AUTO_TEST_SUITE(Utilities)
85 
86 BOOST_AUTO_TEST_CASE(Transitions) {
87  fsm sm{};
88  BOOST_CHECK(sm.is(states::Disconnected{}));
89  sm.dispatch(events::Connect{});
90  BOOST_CHECK(sm.is(states::Connecting{}));
91  sm.dispatch(events::Established{});
92  BOOST_CHECK(sm.is(states::Connected{}));
93  sm.dispatch(events::Ping{});
94  sm.dispatch(events::Ping{});
95  sm.dispatch(events::Ping{});
96  sm.dispatch(events::Ping{});
97  BOOST_CHECK(sm.is(states::Connected{}));
98  sm.dispatch(events::Timeout{});
99  BOOST_CHECK(sm.is(states::Connecting{}));
100  sm.dispatch(events::Established{});
101  BOOST_CHECK(sm.is(states::Connected{}));
102  sm.dispatch(events::Disconnect{});
103  BOOST_CHECK(sm.is(states::Disconnected{}));
104 }
105 
107  fsm sm{};
108  BOOST_CHECK(sm.is(states::Disconnected{}));
109 
110  sm.dispatch(events::Disconnect{});
111  BOOST_CHECK(sm.terminated());
112 }
113 
114 struct fsm2
115  : FiniteStateMachine<fsm2, states::Disconnected, states::Connected> {
116  fsm2() : fsm_base(states::Disconnected{}){};
117 
119  double f) {
120  std::cout << "f: " << f << std::endl;
121  return states::Connected{};
122  }
123 
125  std::cout << "disconnect!" << std::endl;
126  return states::Disconnected{};
127  }
128 
129  template <typename State, typename Event, typename... Args>
130  event_return on_event(const State&, const Event&, Args&&...) const {
131  return Terminated{};
132  }
133 
134  template <typename... Args>
135  void on_enter(const Terminated&, Args&&...) {
136  throw std::runtime_error("FSM terminated!");
137  }
138 
139  template <typename State, typename... Args>
140  void on_enter(const State&, Args&&...) {}
141 
142  template <typename State, typename... Args>
143  void on_exit(const State&, Args&&...) {}
144  template <typename... Args>
145  void on_process(Args&&...) {}
146 };
147 
149  fsm2 sm{};
150  BOOST_CHECK(sm.is(states::Disconnected{}));
151 
152  sm.dispatch(events::Connect{}, 42.);
153  BOOST_CHECK(sm.is(states::Connected{}));
154  sm.dispatch(events::Disconnect{});
155  BOOST_CHECK(sm.is(states::Disconnected{}));
156  sm.dispatch(events::Connect{}, -1.);
157 
158  // call disconnect, but disconnect does not accept this call signature
159  BOOST_REQUIRE_THROW(sm.dispatch(events::Disconnect{}, 9), std::runtime_error);
160  BOOST_CHECK(sm.terminated());
161 
162  // cannot dispatch on terminated (in this specific configuration, in
163  // general terminated is just another state).
164  BOOST_REQUIRE_THROW(sm.dispatch(events::Connect{}), std::runtime_error);
165  // still in terminated
166  BOOST_CHECK(sm.terminated());
167 
168  // we can reset the state though!
169  sm.setState(states::Disconnected{});
170  BOOST_CHECK(sm.is(states::Disconnected{}));
171  sm.dispatch(events::Connect{}, -1.);
172  BOOST_CHECK(sm.is(states::Connected{}));
173 }
174 
175 struct S1 {};
176 struct S2 {};
177 struct S3 {};
178 
179 struct E1 {};
180 struct E2 {};
181 struct E3 {};
182 
183 struct fsm3 : FiniteStateMachine<fsm3, S1, S2, S3> {
184  bool on_exit_called = false;
185  bool on_enter_called = false;
186  bool on_process_called = false;
187  void reset() {
188  on_exit_called = false;
189  on_enter_called = false;
190  on_process_called = false;
191  }
192 
193  // S1 + E1 = S2
194  event_return on_event(const S1&, const E1&) { return S2{}; }
195 
196  // S2 + E1 = S2
197  // external transition to self
198  event_return on_event(const S2&, const E1&) { return S2{}; }
199 
200  // S2 + E2
201  // internal transition
202  event_return on_event(const S2&, const E2&) {
203  return std::nullopt;
204  // return S2{};
205  }
206 
207  // S2 + E3 = S3
208  // external transition
209  event_return on_event(const S2&, const E3&) { return S3{}; }
210 
211  // catchers
212 
213  template <typename State, typename Event, typename... Args>
214  event_return on_event(const State&, const Event&, Args&&...) const {
215  return Terminated{};
216  }
217 
218  template <typename State, typename... Args>
219  void on_enter(const State&, Args&&...) {
220  on_enter_called = true;
221  }
222 
223  template <typename State, typename... Args>
224  void on_exit(const State&, Args&&...) {
225  on_exit_called = true;
226  }
227 
228  template <typename... Args>
229  void on_process(Args&&...) {
230  on_process_called = true;
231  }
232 };
233 
234 BOOST_AUTO_TEST_CASE(InternalTransitions) {
235  fsm3 sm;
236  BOOST_CHECK(sm.is(S1{}));
237 
238  sm.dispatch(E1{});
239  BOOST_CHECK(sm.is(S2{}));
240  BOOST_CHECK(sm.on_exit_called);
241  BOOST_CHECK(sm.on_enter_called);
242  BOOST_CHECK(sm.on_process_called);
243 
244  sm.reset();
245 
246  sm.dispatch(E1{});
247  // still in S2
248  BOOST_CHECK(sm.is(S2{}));
249  // on_enter / exit should have been called
250  BOOST_CHECK(sm.on_exit_called);
251  BOOST_CHECK(sm.on_enter_called);
252  BOOST_CHECK(sm.on_process_called);
253  sm.reset();
254 
255  sm.dispatch(E2{});
256  // still in S2
257  BOOST_CHECK(sm.is(S2{}));
258  // on_enter / exit should NOT have been called
259  BOOST_CHECK(!sm.on_exit_called);
260  BOOST_CHECK(!sm.on_enter_called);
261  BOOST_CHECK(sm.on_process_called);
262  sm.reset();
263 
264  sm.dispatch(E3{});
265  BOOST_CHECK(sm.is(S3{}));
266  // on_enter / exit should have been called
267  BOOST_CHECK(sm.on_exit_called);
268  BOOST_CHECK(sm.on_enter_called);
269  BOOST_CHECK(sm.on_process_called);
270 
271  sm.setState(S1{});
272  sm.reset();
273  BOOST_CHECK(sm.is(S1{}));
274  // dispatch invalid event
275  sm.dispatch(E3{});
276  // should be terminated now
277  BOOST_CHECK(sm.terminated());
278  // hooks should have fired
279  BOOST_CHECK(sm.on_exit_called);
280  BOOST_CHECK(sm.on_enter_called);
281  BOOST_CHECK(sm.on_process_called);
282 }
283 
284 BOOST_AUTO_TEST_SUITE_END()
285 
286 } // namespace Test
287 } // namespace Acts