66 G4Material* soft = material -> GetMaterial(
"soft_tissue");
83 "logical" + volumeName,
101 G4Colour colour = colourPointer -> GetColour(colourName);
110 G4cout <<
"Volume of RightLeg = " << RightLegVol/
cm3 <<
" cm^3" <<
G4endl;
114 G4cout <<
"Material of RightLeg = " << RightLegMat <<
G4endl;
118 G4cout <<
"Density of Material = " << RightLegDensity*
cm3/
g <<
" g/cm^3" <<
G4endl;
121 G4double RightLegMass = (RightLegVol)*RightLegDensity;