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G4CollisionnpElastic.cc
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file G4CollisionnpElastic.cc
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//hp
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#include "
globals.hh
"
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#include "
G4CollisionnpElastic.hh
"
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#include "
G4KineticTrack.hh
"
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#include "
G4VCrossSectionSource.hh
"
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#include "
G4Proton.hh
"
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#include "
G4Neutron.hh
"
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#include "
G4XnpElastic.hh
"
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#include "
G4AngularDistribution.hh
"
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#include "
G4ThreeVector.hh
"
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#include "
G4LorentzVector.hh
"
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#include "
G4LorentzRotation.hh
"
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#include "
G4KineticTrackVector.hh
"
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#include "
G4AngularDistributionNP.hh
"
// np scattering
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// hpw ok.
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G4CollisionnpElastic::G4CollisionnpElastic
()
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{
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// Subtype of interacting particles
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G4String
subType1 =
G4Proton::ProtonDefinition
()->
GetParticleSubType
();
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G4String
subType2 =
G4Neutron::NeutronDefinition
()->
GetParticleSubType
();
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colliders1
.push_back(subType1);
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colliders2
.push_back(subType2);
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// angularDistribution = new G4AngularDistribution(true);
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angularDistribution
=
new
G4AngularDistributionNP
();
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crossSectionSource
=
new
G4XnpElastic
();
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}
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G4CollisionnpElastic::~G4CollisionnpElastic
()
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{
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delete
angularDistribution
;
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delete
crossSectionSource
;
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}
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G4bool
G4CollisionnpElastic::IsInCharge
(
const
G4KineticTrack
& trk1,
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const
G4KineticTrack
& trk2)
const
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{
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G4bool
isInCharge =
false
;
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const
G4ParticleDefinition
* def1 = trk1.
GetDefinition
();
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const
G4ParticleDefinition
* def2 = trk2.
GetDefinition
();
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if
( (def1 ==
G4Neutron::NeutronDefinition
() &&
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def2 ==
G4Proton::ProtonDefinition
() )
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||
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(def1 ==
G4Proton::ProtonDefinition
() &&
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def2 ==
G4Neutron::NeutronDefinition
() ) )
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{
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isInCharge =
true
;
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}
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return
isInCharge;
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}
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const
std::vector<G4String>&
G4CollisionnpElastic::GetListOfColliders
(
G4int
whichOne)
const
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{
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if
(whichOne == 1) {
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return
colliders1
;
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}
else
if
(whichOne == 2) {
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return
colliders2
;
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}
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throw
G4HadronicException
(__FILE__, __LINE__,
"G4CollisionnpElastic::GetListOfColliders - Argument outside valid range"
);
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}
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G4CollisionnpElastic.cc
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:25:43
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1.8.2 with
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