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G4VHighEnergyGenerator.hh
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25 //
26 //
27 // V. Uzhinsky Nov. 2012
28 // Added method GetProjectileNucleus for simulation of nucleus-nucleus inter.
29 //
30 #ifndef G4VHighEnergyGenerator_h
31 #define G4VHighEnergyGenerator_h 1
32 
33 // Class Description
34 // Base class for high energy interaction models in geant4. By merit of inheriting
35 // from this class a high energy interaction model can be used in conjunction with
36 // any cascade, precompound model and evaporation phase in the
37 // generation of complete final states for inelastic scattering.
38 // Class Description - End
39 
40 #include "G4HadronicInteraction.hh"
41 #include "G4Nucleus.hh"
42 #include "G4HadProjectile.hh"
43 #include "G4ReactionProduct.hh"
44 #include "G4V3DNucleus.hh"
45 
47 
49 {
50  public:
51  G4VHighEnergyGenerator(const G4String& modelName = "High Energy Generator");
52  ~G4VHighEnergyGenerator() override;
53 
55 
56  private:
59  G4bool operator==(const G4VHighEnergyGenerator &right) const;
60  G4bool operator!=(const G4VHighEnergyGenerator &right) const;
61 
62  public:
63  virtual G4V3DNucleus * GetWoundedNucleus() const = 0;
64  virtual G4V3DNucleus * GetProjectileNucleus() const; // Uzhi Nov. 2012
65  virtual G4KineticTrackVector * Scatter(const G4Nucleus &theNucleus,
66  const G4DynamicParticle &thePrimary) = 0;
67  void ModelDescription(std::ostream&) const override;
68 
69 };
70 #endif
71 
72