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Randomize.h
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file Randomize.h
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// -*- C++ -*-
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//
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// -----------------------------------------------------------------------
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// HEP Random
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// -----------------------------------------------------------------------
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// This file is part of Geant4 (simulation toolkit for HEP).
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//
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// This file must be included to make use of the HEP Random module
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// On some compilers the static instance of the HepRandom generator
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// needs to be created explicitly in the client code. The static
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// generator is assured to be correctly initialized by including this
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// header in the client code.
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// =======================================================================
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// Gabriele Cosmo - Created: 5th September 1995
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// Gabriele Cosmo - Last change: 13th February 1996
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// Ken Smith - Added Ranshi and DualRand engines: 4th June 1998
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// - Added Ranlux64 and MTwist engines: 14th July 1998
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// - Added Hurd160, Hurd288m and TripleRand 6th Aug 1998
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// =======================================================================
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#ifndef Rndmze_h
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#define Rndmze_h 1
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// Including Engines ...
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#include "
CLHEP/Random/DualRand.h
"
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#include "
CLHEP/Random/JamesRandom.h
"
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#include "
CLHEP/Random/MixMaxRng.h
"
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#include "
CLHEP/Random/MTwistEngine.h
"
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#include "
CLHEP/Random/RanecuEngine.h
"
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#include "
CLHEP/Random/RanluxEngine.h
"
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#include "
CLHEP/Random/Ranlux64Engine.h
"
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#include "
CLHEP/Random/RanshiEngine.h
"
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// Including distributions ...
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#include "
CLHEP/Random/RandBinomial.h
"
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#include "
CLHEP/Random/RandBreitWigner.h
"
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#include "
CLHEP/Random/RandChiSquare.h
"
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#include "
CLHEP/Random/RandExponential.h
"
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#include "
CLHEP/Random/RandExpZiggurat.h
"
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#include "
CLHEP/Random/RandFlat.h
"
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#include "
CLHEP/Random/RandBit.h
"
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#include "
CLHEP/Random/RandGamma.h
"
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#include "
CLHEP/Random/RandGauss.h
"
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#include "
CLHEP/Random/RandGaussQ.h
"
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#include "
CLHEP/Random/RandGaussZiggurat.h
"
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#include "
CLHEP/Random/RandGeneral.h
"
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#include "
CLHEP/Random/RandLandau.h
"
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#include "
CLHEP/Random/RandPoissonQ.h
"
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#include "
CLHEP/Random/RandStudentT.h
"
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namespace
CLHEP {
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#define HepUniformRand() HepRandom::getTheEngine()->flat()
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// On some compilers the static instance of the HepRandom generator
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// needs to be created explicitly in the client code (i.e. here).
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#if __GNUC__
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static
const
int
HepRandomGenActive
__attribute__
((unused)) =
HepRandom::createInstance
();
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#else
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static
const
int
HepRandomGenActive
=
HepRandom::createInstance
();
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#endif
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}
// namespace CLHEP
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#endif
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