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exampleB2b.cc
Go to the documentation of this file. Or view the newest version in sPHENIX GitHub for file exampleB2b.cc
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29 
30 #include "B2bDetectorConstruction.hh"
31 #include "B2ActionInitialization.hh"
32 
33 #ifdef G4MULTITHREADED
34 #include "G4MTRunManager.hh"
35 #else
36 #include "G4RunManager.hh"
37 #endif
38 
39 #include "G4UImanager.hh"
40 #include "FTFP_BERT.hh"
41 #include "G4StepLimiterPhysics.hh"
42 
43 #include "Randomize.hh"
44 
45 #include "G4VisExecutive.hh"
46 #include "G4UIExecutive.hh"
47 
48 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
49 
50 int main(int argc,char** argv)
51 {
52  // Detect interactive mode (if no arguments) and define UI session
53  //
54  G4UIExecutive* ui = 0;
55  if ( argc == 1 ) {
56  ui = new G4UIExecutive(argc, argv);
57  }
58 
59  // Optionally: choose a different Random engine...
60  // G4Random::setTheEngine(new CLHEP::MTwistEngine);
61 
62  // Construct the default run manager
63  //
64 #ifdef G4MULTITHREADED
65  G4MTRunManager* runManager = new G4MTRunManager;
66 #else
67  G4RunManager* runManager = new G4RunManager;
68 #endif
69 
70  // Set mandatory initialization classes
71  //
73 
74  G4VModularPhysicsList* physicsList = new FTFP_BERT;
75  physicsList->RegisterPhysics(new G4StepLimiterPhysics());
76  runManager->SetUserInitialization(physicsList);
77 
78  // Set user action classes
80 
81  // Initialize visualization
82  //
83  G4VisManager* visManager = new G4VisExecutive;
84  // G4VisExecutive can take a verbosity argument - see /vis/verbose guidance.
85  // G4VisManager* visManager = new G4VisExecutive("Quiet");
86  visManager->Initialize();
87 
88  // Get the pointer to the User Interface manager
90 
91  // Process macro or start UI session
92  //
93  if ( ! ui ) {
94  // barch mode
95  G4String command = "/control/execute ";
96  G4String fileName = argv[1];
97  UImanager->ApplyCommand(command+fileName);
98  }
99  else {
100  // interactive mode
101  UImanager->ApplyCommand("/control/execute init_vis.mac");
102  if (ui->IsGUI()) {
103  UImanager->ApplyCommand("/control/execute gui.mac");
104  }
105  ui->SessionStart();
106  delete ui;
107  }
108 
109  // Job termination
110  // Free the store: user actions, physics_list and detector_description are
111  // owned and deleted by the run manager, so they should not be deleted
112  // in the main() program !
113 
114  delete visManager;
115  delete runManager;
116 }
117 
118 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.....