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G4PSSphereSurfaceFlux3D.hh
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28 
29 #ifndef G4PSSphereSurfaceFlux3D_h
30 #define G4PSSphereSurfaceFlux3D_h 1
31 
32 #include "G4PSSphereSurfaceFlux.hh"
33 
35 // (Description)
36 // This is a primitive scorer class for scoring Surface Flux.
37 // Flux version assumes only for G4Sphere shape, and the surface
38 // is defined at the inside of the sphere.
39 // The current is given in the unit of area.
40 // e.g. (Number of tracks)/mm2.
41 //
42 // Surface is defined at the inside of sphere.
43 // Direction -Rmin +Rmax
44 // 0 IN || OUT ->|<- | fFlux_InOut
45 // 1 IN ->| | fFlux_In
46 // 2 OUT |<- | fFlux_Out
47 //
48 // Created: 2007-08-14 Tsukasa ASO
49 // 2010-07-22 Introduce Unit specification.
51 
53 {
54 
55  public: // with description
57  G4int ni=1,G4int nj=1, G4int nk=1,
58  G4int depi=2, G4int depj=1, G4int depk=0);
59 
60  G4PSSphereSurfaceFlux3D(G4String name, G4int direction,
61  const G4String& unit,
62  G4int ni=1,G4int nj=1, G4int nk=1,
63  G4int depi=2, G4int depj=1, G4int depk=0);
64 
65  virtual ~G4PSSphereSurfaceFlux3D();
66 
67  protected: // with description
68  virtual G4int GetIndex(G4Step*);
69 
70  private:
72 
73 };
74 
75 #endif
76