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CexmcStudiedPhysics.hh
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25 //
26 /*
27  * =============================================================================
28  *
29  * Filename: CexmcStudiedPhysics.hh
30  *
31  * Description: studied physics in the target
32  *
33  * Version: 1.0
34  * Created: 18.10.2009 16:10:52
35  * Revision: none
36  * Compiler: gcc
37  *
38  * Author: Alexey Radkov (),
39  * Company: PNPI
40  *
41  * =============================================================================
42  */
43 
44 #ifndef CEXMC_STUDIED_PHYSICS_HH
45 #define CEXMC_STUDIED_PHYSICS_HH
46 
47 #include <G4VPhysicsConstructor.hh>
48 #include <G4ProcessManager.hh>
49 #include <G4ParticleDefinition.hh>
51 #include "CexmcStudiedProcess.hh"
52 #include "CexmcPhysicsManager.hh"
53 #include "CexmcProductionModel.hh"
54 
55 class G4VProcess;
56 
57 
58 template < typename Process >
60 {
61  public:
63 
64  virtual ~CexmcStudiedPhysics();
65 
66  public:
67  void ConstructParticle( void );
68 
69  void ConstructProcess( void );
70 
71  public:
73 
74  protected:
75  virtual void ApplyInteractionModel( G4VProcess * process );
76 
77  protected:
79 
81 
82  private:
84 };
85 
86 
87 template < typename Process >
89  CexmcPhysicsManager * physicsManager_ ) :
90  G4VPhysicsConstructor( "studiedPhysics" ),
91  physicsManager( physicsManager_ ), productionModel( NULL ),
92  wasActivated( false )
93 {
94 }
95 
96 
97 template < typename Process >
99 {
100 }
101 
102 
103 template < typename Process >
105 {
106  if ( productionModel )
107  productionModel->GetIncidentParticle();
108 }
109 
110 
111 template < typename Process >
113 {
114  if ( wasActivated )
115  return;
116 
117  wasActivated = true;
118 
119  Process * process( new Process );
120 
121  process->AddDataSet( new CexmcFakeCrossSectionData );
122 
123  CexmcStudiedProcess * studiedProcess( new CexmcStudiedProcess(
124  physicsManager, process->GetProcessType() ) );
125 
126  ApplyInteractionModel( process );
127 
128  studiedProcess->RegisterProcess( process );
129 
130  G4ParticleDefinition * particle( NULL );
131 
132  if ( productionModel )
133  particle = productionModel->GetIncidentParticle();
134 
135  if ( particle )
136  {
137  G4ProcessManager * processManager( particle->GetProcessManager() );
138  processManager->AddDiscreteProcess( studiedProcess );
139  }
140 }
141 
142 
143 template < typename Process >
145  void )
146 {
147  return productionModel;
148 }
149 
150 
151 template < typename Process >
153 {
154 }
155 
156 
157 #endif
158