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G4HumanPhantomHit.hh
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28 
29 #ifndef G4HumanPhantomHit_h
30 #define G4HumanPhantomHit_h 1
31 
32 #include "G4VHit.hh"
33 #include "G4THitsCollection.hh"
34 #include "G4Allocator.hh"
35 #include "G4ThreeVector.hh"
36 #include "tls.hh" // FOR MT
37 
38 class G4HumanPhantomHit : public G4VHit
39 {
40 public:
41 
46  G4bool operator==(const G4HumanPhantomHit&) const;
47 
48  inline void* operator new(size_t);
49  inline void operator delete(void*);
50 
51  void Draw();
52  void Print();
53 
54 public:
55  void SetBodyPartID (G4String bodyPartName) { bodyPartID = bodyPartName;};
56  void SetEdep (G4double de) { edep = de; };
57 
59  G4double GetEdep() { return edep; };
60 
61 private:
64 };
65 
67 
69 
70 inline void* G4HumanPhantomHit::operator new(size_t)
71 {
74  return (void *) G4HumanPhantomHitAllocator->MallocSingle();
75 }
76 
77 inline void G4HumanPhantomHit::operator delete(void *aHit)
78 {
79  G4HumanPhantomHitAllocator -> FreeSingle((G4HumanPhantomHit*) aHit);
80 }
81 
82 #endif