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G3toG4RotationMatrix.hh
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25 //
26 //
27 // ----------------------
28 // Class description:
29 //
30 // An "extended" rotation matrix class.
31 // The SetRotationMatrixByCol/Row() methods enables
32 // to define the rotation matrix by column/row vectors.
33 // The result matrix may be a matrix that does not
34 // represent a rotation transformation (!) as
35 // G3 "rotation" matrices can be a composition of
36 // rotation and reflection.
37 
38 // ----------------------
39 
40 #ifndef G3TOG4ROTATION_HH
41 #define G3TOG4ROTATION_HH 1
42 
43 #include "G4RotationMatrix.hh"
44 #include "globals.hh"
45 
47 {
48 
49 public: // with description
50 
52 
53  void SetRotationMatrixByCol(const G4ThreeVector& Col1,
54  const G4ThreeVector& Col2,
55  const G4ThreeVector& Col3);
56 
57  void SetRotationMatrixByRow(const G4ThreeVector& Row1,
58  const G4ThreeVector& Row2,
59  const G4ThreeVector& Row3);
60 
62 
63 };
64 
65 #endif