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G4MIRDBrain.cc
Go to the documentation of this file.
Or view
the newest version in sPHENIX GitHub for file G4MIRDBrain.cc
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// Previous authors: G. Guerrieri, S. Guatelli and M. G. Pia, INFN Genova, Italy
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// Authors (since 2007): S. Guatelli, University of Wollongong, Australia
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//
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//
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#include "
G4MIRDBrain.hh
"
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#include "
globals.hh
"
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#include "
G4SystemOfUnits.hh
"
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#include "
G4SDManager.hh
"
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#include "
G4VisAttributes.hh
"
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#include "
G4Ellipsoid.hh
"
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#include "
G4ThreeVector.hh
"
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#include "
G4VPhysicalVolume.hh
"
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#include "
G4RotationMatrix.hh
"
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#include "
G4Material.hh
"
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#include "
G4LogicalVolume.hh
"
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#include "
G4HumanPhantomMaterial.hh
"
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#include "
G4VPhysicalVolume.hh
"
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#include "
G4PVPlacement.hh
"
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#include "
G4HumanPhantomColour.hh
"
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G4MIRDBrain::G4MIRDBrain
()
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{
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}
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G4MIRDBrain::~G4MIRDBrain
()
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{
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}
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G4VPhysicalVolume
*
G4MIRDBrain::Construct
(
const
G4String
& volumeName,
G4VPhysicalVolume
* mother,
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const
G4String
& colourName,
G4bool
wireFrame,
G4bool
)
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{
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G4cout
<<
"Construct "
<< volumeName <<
" with mother "
<<mother->
GetName
()<<
G4endl
;
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G4HumanPhantomMaterial
*
material
=
new
G4HumanPhantomMaterial
();
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G4Material
* soft = material -> GetMaterial(
"soft_tissue"
);
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delete
material
;
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G4double
ax
= 6. *
cm
;
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G4double
by= 9. *
cm
;
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G4double
cz = 6.5 *
cm
;
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G4Ellipsoid
* brain =
new
G4Ellipsoid
(
"Brain"
, ax, by, cz);
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G4LogicalVolume
* logicBrain =
new
G4LogicalVolume
(brain, soft,
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"logical"
+ volumeName,
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0, 0, 0);
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// Define rotation and position here!
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G4VPhysicalVolume
* physBrain =
new
G4PVPlacement
(0,
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G4ThreeVector
(0.*
cm
, 0.*
cm
, 8.75 *
cm
),
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"physicalBrain"
,
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logicBrain,
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mother,
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false
,
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0,
true
);
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// Visualization Attributes
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// G4VisAttributes* BrainVisAtt = new G4VisAttributes(G4Colour(0.41,0.41,0.41));
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G4HumanPhantomColour
* colourPointer =
new
G4HumanPhantomColour
();
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G4Colour
colour = colourPointer -> GetColour(colourName);
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G4VisAttributes
* BrainVisAtt =
new
G4VisAttributes
(colour);
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BrainVisAtt->
SetForceSolid
(wireFrame);
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BrainVisAtt->
SetLineWidth
(0.7*
mm
);
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logicBrain->
SetVisAttributes
(BrainVisAtt);
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// Testing Brain Volume
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G4double
BrainVol = logicBrain->
GetSolid
()->
GetCubicVolume
();
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G4cout
<<
"Volume of Brain = "
<< BrainVol/
cm3
<<
" cm^3"
<<
G4endl
;
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// Testing Brain Material
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G4String
BrainMat = logicBrain->
GetMaterial
()->
GetName
();
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G4cout
<<
"Material of Brain = "
<< BrainMat <<
G4endl
;
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// Testing Density
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G4double
BrainDensity = logicBrain->
GetMaterial
()->
GetDensity
();
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G4cout
<<
"Density of Material = "
<< BrainDensity*
cm3
/
g
<<
" g/cm^3"
<<
G4endl
;
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// Testing Mass
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G4double
BrainMass = (BrainVol)*BrainDensity;
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G4cout
<<
"Mass of Brain = "
<< BrainMass/
gram
<<
" g"
<<
G4endl
;
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return
physBrain;
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}
geant4
tree
geant4-10.6-release
examples
advanced
human_phantom
src
G4MIRDBrain.cc
Built by
Jin Huang
. updated:
Wed Jun 29 2022 17:24:59
using
1.8.2 with
ECCE GitHub integration