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G4CollisionNNToDeltaDelta1900 Member List

This is the complete list of members for G4CollisionNNToDeltaDelta1900, including all inherited members.

AddComponent(G4VCollision *aC)G4CollisionCompositeinline
componentsG4CollisionNNToDeltaDelta1900private
CrossSection(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const G4CollisionCompositevirtual
establish_G4MT_TLS_G4VCollision()G4VCollision
FinalState(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const G4CollisionCompositevirtual
G4CollisionComposite()G4CollisionComposite
G4CollisionNNToDeltaDelta1900()G4CollisionNNToDeltaDelta1900
G4VCollision()G4VCollision
G4VCollision(void *s1, void *s2, void *s3, void *s4, void *s5, void *s6, void *s7)G4VCollision
GetAngularDistribution() const G4CollisionCompositeinlinevirtual
GetComponents() const G4CollisionNNToDeltaDelta1900inlineprotectedvirtual
GetCrossSectionSource() const G4CollisionCompositeinlinevirtual
GetListOfColliders(G4int) const G4CollisionNNToDeltaDelta1900inlinevirtual
GetName() const G4CollisionNNToDeltaDelta1900inlinevirtual
GetNumberOfPartons(const G4ParticleDefinition *aP) const G4VCollisioninlineprotected
IsInCharge(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const G4GeneralNNCollisioninlinevirtual
operator!=(const G4VCollision &right) const G4VCollision
operator==(const G4VCollision &right) const G4VCollision
Print() const G4VCollisionvirtual
Print(const G4KineticTrack &trk1, const G4KineticTrack &trk2) const G4VCollisionvirtual
~G4CollisionComposite()G4CollisionCompositevirtual
~G4CollisionNNToDeltaDelta1900()G4CollisionNNToDeltaDelta1900virtual
~G4VCollision()G4VCollisionvirtual