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G4VVisManager Member List

This is the complete list of members for G4VVisManager, including all inherited members.

BeginDraw(const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
BeginDraw2D(const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
DispatchToModel(const G4VTrajectory &)=0G4VVisManagerpure virtual
Draw(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Polyhedron &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Polyline &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Polymarker &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Scale &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Square &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4Text &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4VTrajectory &)=0G4VVisManagerpure virtual
Draw(const G4VHit &)=0G4VVisManagerpure virtual
Draw(const G4VDigi &)=0G4VVisManagerpure virtual
Draw(const G4LogicalVolume &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4VPhysicalVolume &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw(const G4VSolid &, const G4VisAttributes &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Circle &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Polyhedron &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Polyline &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Polymarker &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Square &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
Draw2D(const G4Text &, const G4Transform3D &objectTransformation=G4Transform3D())=0G4VVisManagerpure virtual
EndDraw()=0G4VVisManagerpure virtual
EndDraw2D()=0G4VVisManagerpure virtual
FilterDigi(const G4VDigi &)=0G4VVisManagerpure virtual
FilterHit(const G4VHit &)=0G4VVisManagerpure virtual
FilterTrajectory(const G4VTrajectory &)=0G4VVisManagerpure virtual
fpConcreteInstanceG4VVisManagerprotectedstatic
G4VVisManager()G4VVisManager
GeometryHasChanged()=0G4VVisManagerpure virtual
GetConcreteInstance()G4VVisManagerstatic
IgnoreStateChanges(G4bool)G4VVisManagervirtual
NotifyHandlers()G4VVisManagerinlinevirtual
SetConcreteInstance(G4VVisManager *)G4VVisManagerprotectedstatic
~G4VVisManager()G4VVisManagervirtual