AlongMoveBy(const G4BiasingProcessInterface *, const G4Step *, G4double) | G4VBiasingOperation | inlinevirtual |
ApplyFinalStateBiasing(const G4BiasingProcessInterface *, const G4Track *, const G4Step *, G4bool &) | GB03BOptnSplitOrKillOnBoundary | inlinevirtual |
DistanceToApplyOperation(const G4Track *, G4double, G4ForceCondition *condition) | GB03BOptnSplitOrKillOnBoundary | virtual |
fApplyProbability | GB03BOptnSplitOrKillOnBoundary | private |
fParticleChange | GB03BOptnSplitOrKillOnBoundary | private |
fParticleChangeForNothing | GB03BOptnSplitOrKillOnBoundary | private |
fSplittingFactor | GB03BOptnSplitOrKillOnBoundary | private |
G4VBiasingOperation(G4String name) | G4VBiasingOperation | |
GB03BOptnSplitOrKillOnBoundary(G4String name) | GB03BOptnSplitOrKillOnBoundary | |
GenerateBiasingFinalState(const G4Track *, const G4Step *) | GB03BOptnSplitOrKillOnBoundary | virtual |
GetApplyProbability() const | GB03BOptnSplitOrKillOnBoundary | inline |
GetName() const | G4VBiasingOperation | inline |
GetSplittingFactor() const | GB03BOptnSplitOrKillOnBoundary | inline |
GetUniqueID() const | G4VBiasingOperation | inline |
ProposeAlongStepLimit(const G4BiasingProcessInterface *) | G4VBiasingOperation | inlinevirtual |
ProposeGPILSelection(const G4GPILSelection wrappedProcessSelection) | G4VBiasingOperation | inlinevirtual |
ProvideOccurenceBiasingInteractionLaw(const G4BiasingProcessInterface *, G4ForceCondition &) | GB03BOptnSplitOrKillOnBoundary | inlinevirtual |
SetApplyProbability(G4double proba) | GB03BOptnSplitOrKillOnBoundary | inline |
SetSplittingFactor(G4int splittingFactor) | GB03BOptnSplitOrKillOnBoundary | inline |
~G4VBiasingOperation() | G4VBiasingOperation | virtual |
~GB03BOptnSplitOrKillOnBoundary() | GB03BOptnSplitOrKillOnBoundary | virtual |