| _calHitFaceType | G4HepRepSceneHandler | private |
| _calHitType | G4HepRepSceneHandler | private |
| _eventInstance | G4HepRepSceneHandler | private |
| _eventInstanceTree | G4HepRepSceneHandler | private |
| _eventType | G4HepRepSceneHandler | private |
| _eventTypeTree | G4HepRepSceneHandler | private |
| _geometryInstance | G4HepRepSceneHandler | private |
| _geometryInstanceTree | G4HepRepSceneHandler | private |
| _geometryRootInstance | G4HepRepSceneHandler | private |
| _geometryRootType | G4HepRepSceneHandler | private |
| _geometryType | G4HepRepSceneHandler | private |
| _geometryTypeName | G4HepRepSceneHandler | private |
| _geometryTypeTree | G4HepRepSceneHandler | private |
| _heprep | G4HepRepSceneHandler | private |
| _heprepGeometry | G4HepRepSceneHandler | private |
| _hitType | G4HepRepSceneHandler | private |
| _trajectoryType | G4HepRepSceneHandler | private |
| addAttDefs(HEPREP::HepRepDefinition *definition, const std::map< G4String, G4AttDef > *attDefs) | G4HepRepSceneHandler | private |
| addAttributes(HEPREP::HepRepInstance *instance, HEPREP::HepRepType *type) | G4HepRepSceneHandler | private |
| addAttVals(HEPREP::HepRepAttribute *attribute, const std::map< G4String, G4AttDef > *attDefs, std::vector< G4AttValue > *attValues) | G4HepRepSceneHandler | private |
| AddCompound(const G4VTrajectory &) | G4HepRepSceneHandler | virtual |
| AddCompound(const G4VHit &hit) | G4HepRepSceneHandler | virtual |
| AddCompound(const G4VDigi &digi) | G4HepRepSceneHandler | inlinevirtual |
| AddCompound(const G4THitsMap< G4double > &hits) | G4HepRepSceneHandler | inlinevirtual |
| AddCompound(const G4THitsMap< G4StatDouble > &hits) | G4HepRepSceneHandler | inlinevirtual |
| AddPrimitive(const G4Polyline &) | G4HepRepSceneHandler | virtual |
| AddPrimitive(const G4Text &) | G4HepRepSceneHandler | virtual |
| AddPrimitive(const G4Circle &) | G4HepRepSceneHandler | virtual |
| AddPrimitive(const G4Square &) | G4HepRepSceneHandler | virtual |
| AddPrimitive(const G4Polyhedron &) | G4HepRepSceneHandler | virtual |
| AddPrimitive(const G4Polymarker &) | G4HepRepSceneHandler | virtual |
| AddPrimitive(const G4Scale &scale) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Box &box) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Cons &cons) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Tubs &tubs) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Trd &trd) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Trap &trap) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Sphere &sphere) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Para ¶) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Torus &torus) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Polycone &polycone) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Polyhedra &polyhedra) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Orb &orb) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4Ellipsoid &ellipsoid) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4TessellatedSolid &tess) | G4HepRepSceneHandler | virtual |
| AddSolid(const G4VSolid &solid) | G4HepRepSceneHandler | virtual |
| AddSolidT(const T &solid) | G4VSceneHandler | |
| AddSolidWithAuxiliaryEdges(const T &solid) | G4VSceneHandler | |
| addTopLevelAttributes(HEPREP::HepRepType *type) | G4HepRepSceneHandler | private |
| AddViewerToList(G4VViewer *pView) | G4VSceneHandler | |
| baseName | G4HepRepSceneHandler | private |
| BeginModeling() | G4HepRepSceneHandler | virtual |
| BeginPrimitives(const G4Transform3D &objectTransformation) | G4HepRepSceneHandler | virtual |
| BeginPrimitives2D(const G4Transform3D &objectTransformation=G4Transform3D()) | G4VSceneHandler | virtual |
| calHitLayer | G4HepRepSceneHandler | private |
| ClearStore() | G4VSceneHandler | virtual |
| ClearTransientStore() | G4VSceneHandler | virtual |
| close() | G4HepRepSceneHandler | private |
| closeFile() | G4HepRepSceneHandler | |
| closeHepRep(bool final=false) | G4HepRepSceneHandler | |
| CreateCutawaySolid() | G4VSceneHandler | protectedvirtual |
| CreateModelingParameters() | G4VSceneHandler | |
| CreateSectionSolid() | G4VSceneHandler | protectedvirtual |
| currentHit | G4HepRepSceneHandler | private |
| currentTrack | G4HepRepSceneHandler | private |
| dontWrite() | G4HepRepSceneHandler | private |
| DrawEndOfRunModels() | G4VSceneHandler | |
| DrawEvent(const G4Event *) | G4VSceneHandler | |
| EndModeling() | G4HepRepSceneHandler | virtual |
| EndPrimitives() | G4HepRepSceneHandler | virtual |
| EndPrimitives2D() | G4VSceneHandler | virtual |
| eventLayer | G4HepRepSceneHandler | private |
| eventNumber | G4HepRepSceneHandler | private |
| eventNumberPrefix | G4HepRepSceneHandler | private |
| eventNumberSuffix | G4HepRepSceneHandler | private |
| eventNumberWidth | G4HepRepSceneHandler | private |
| extension | G4HepRepSceneHandler | private |
| factory | G4HepRepSceneHandler | private |
| fIdentityTransformation | G4VSceneHandler | protected |
| fMarkForClearingTransientStore | G4VSceneHandler | protected |
| fName | G4VSceneHandler | protected |
| fNestingDepth | G4VSceneHandler | protected |
| fObjectTransformation | G4VSceneHandler | protected |
| fpModel | G4VSceneHandler | protected |
| fProcessing2D | G4VSceneHandler | protected |
| fProcessingSolid | G4VSceneHandler | protected |
| fpScene | G4VSceneHandler | protected |
| fpViewer | G4VSceneHandler | protected |
| fpVisAttribs | G4VSceneHandler | protected |
| fReadyForTransients | G4VSceneHandler | protected |
| fSceneHandlerId | G4VSceneHandler | protected |
| fSystem | G4VSceneHandler | protected |
| fTransientsDrawnThisEvent | G4VSceneHandler | protected |
| fTransientsDrawnThisRun | G4VSceneHandler | protected |
| fViewCount | G4VSceneHandler | protected |
| fViewerList | G4VSceneHandler | protected |
| G4HepRepSceneHandler(G4VGraphicsSystem &system, const G4String &name="") | G4HepRepSceneHandler | |
| G4HepRepSceneHandler(const G4HepRepSceneHandler &) | G4HepRepSceneHandler | private |
| G4VGraphicsScene() | G4VGraphicsScene | |
| G4VSceneHandler(G4VGraphicsSystem &system, G4int id, const G4String &name="") | G4VSceneHandler | |
| geometryLayer | G4HepRepSceneHandler | private |
| GetAuxEdgeVisible(const G4VisAttributes *) | G4VSceneHandler | |
| getCalHitFaceType() | G4HepRepSceneHandler | private |
| getCalHitType() | G4HepRepSceneHandler | private |
| GetColor() | G4VSceneHandler | |
| getColorFor(const G4Visible &visible) | G4HepRepSceneHandler | private |
| getColorFor(const G4VSolid &solid) | G4HepRepSceneHandler | private |
| GetColour() | G4VSceneHandler | |
| GetCurrentViewer() const | G4VSceneHandler | |
| GetDrawingStyle(const G4VisAttributes *) | G4VSceneHandler | |
| getEventInstance() | G4HepRepSceneHandler | private |
| getEventInstanceTree() | G4HepRepSceneHandler | private |
| getEventType() | G4HepRepSceneHandler | private |
| getEventTypeTree() | G4HepRepSceneHandler | private |
| GetExtent() const | G4VSceneHandler | virtual |
| getFullTypeName(G4String volumeName, int depth) | G4HepRepSceneHandler | private |
| getGeometryInstance(G4LogicalVolume *volume, G4Material *material, int depth) | G4HepRepSceneHandler | private |
| getGeometryInstance(G4String volumeName, int depth) | G4HepRepSceneHandler | private |
| getGeometryInstanceTree() | G4HepRepSceneHandler | private |
| getGeometryOrEventInstance(HEPREP::HepRepType *type) | G4HepRepSceneHandler | private |
| getGeometryRootInstance() | G4HepRepSceneHandler | private |
| getGeometryRootType() | G4HepRepSceneHandler | private |
| getGeometryType(G4String volumeName, int depth) | G4HepRepSceneHandler | private |
| getGeometryTypeTree() | G4HepRepSceneHandler | private |
| GetGraphicsSystem() const | G4VSceneHandler | |
| getHepRep() | G4HepRepSceneHandler | private |
| getHepRepGeometry() | G4HepRepSceneHandler | private |
| getHitType() | G4HepRepSceneHandler | private |
| GetLineWidth(const G4VisAttributes *) | G4VSceneHandler | |
| GetMarkerDiameter(const G4VMarker &, MarkerSizeType &) | G4VSceneHandler | |
| GetMarkerRadius(const G4VMarker &, MarkerSizeType &) | G4VSceneHandler | |
| GetMarkerSize(const G4VMarker &, MarkerSizeType &) | G4VSceneHandler | |
| GetMarkForClearingTransientStore() const | G4VSceneHandler | |
| GetModel() const | G4VSceneHandler | |
| GetName() const | G4VSceneHandler | |
| GetNoOfSides(const G4VisAttributes *) | G4VSceneHandler | |
| GetNumberOfCloudPoints(const G4VisAttributes *) const | G4VSceneHandler | |
| GetObjectTransformation() const | G4VSceneHandler | |
| getParentTypeName(int currentDepth) | G4HepRepSceneHandler | private |
| GetScene() const | G4VSceneHandler | |
| GetSceneHandlerId() const | G4VSceneHandler | |
| GetTextColor(const G4Text &) | G4VSceneHandler | |
| GetTextColour(const G4Text &) | G4VSceneHandler | |
| getTrajectoryType() | G4HepRepSceneHandler | private |
| GetTransientsDrawnThisEvent() const | G4VSceneHandler | |
| GetTransientsDrawnThisRun() const | G4VSceneHandler | |
| GetViewCount() const | G4VSceneHandler | |
| GetViewerList() const | G4VSceneHandler | |
| hitLayer | G4HepRepSceneHandler | private |
| IncrementViewCount() | G4VSceneHandler | |
| isEventData() | G4HepRepSceneHandler | private |
| IsReadyForTransients() const | G4VSceneHandler | |
| LoadAtts(const G4Visible &, G4AttHolder *) | G4VSceneHandler | protected |
| MarkerSizeType enum name | G4VSceneHandler | |
| materialState | G4HepRepSceneHandler | private |
| open(G4String name) | G4HepRepSceneHandler | private |
| openFile(G4String name) | G4HepRepSceneHandler | |
| openHepRep() | G4HepRepSceneHandler | |
| operator=(const G4HepRepSceneHandler &) | G4HepRepSceneHandler | private |
| out | G4HepRepSceneHandler | private |
| PostAddSolid() | G4HepRepSceneHandler | virtual |
| PreAddSolid(const G4Transform3D &objectTransformation, const G4VisAttributes &visAttribs) | G4HepRepSceneHandler | virtual |
| ProcessScene() | G4VSceneHandler | protectedvirtual |
| RemoveViewerFromList(G4VViewer *pView) | G4VSceneHandler | |
| RequestPrimitives(const G4VSolid &solid) | G4VSceneHandler | protectedvirtual |
| rootVolumeName | G4HepRepSceneHandler | private |
| sceneIdCount | G4HepRepSceneHandler | privatestatic |
| screen enum value | G4VSceneHandler | |
| setAttribute(HEPREP::HepRepAttribute *attribute, G4String name, char *value) | G4HepRepSceneHandler | inlineprivate |
| setAttribute(HEPREP::HepRepAttribute *attribute, G4String name, G4String value) | G4HepRepSceneHandler | private |
| setAttribute(HEPREP::HepRepAttribute *attribute, G4String name, bool value) | G4HepRepSceneHandler | private |
| setAttribute(HEPREP::HepRepAttribute *attribute, G4String name, double value) | G4HepRepSceneHandler | private |
| setAttribute(HEPREP::HepRepAttribute *attribute, G4String name, int value) | G4HepRepSceneHandler | private |
| setAttribute(HEPREP::HepRepAttribute *attribute, G4String name, double red, double green, double blue, double alpha) | G4HepRepSceneHandler | private |
| setColor(HEPREP::HepRepAttribute *attribute, const G4Color &color, const G4String &key=G4String("Color")) | G4HepRepSceneHandler | private |
| SetCurrentViewer(G4VViewer *) | G4VSceneHandler | |
| setLine(HEPREP::HepRepAttribute *attribute, const G4VSolid &solid) | G4HepRepSceneHandler | private |
| setLine(HEPREP::HepRepAttribute *attribute, const G4Visible &visible) | G4HepRepSceneHandler | private |
| setMarker(HEPREP::HepRepAttribute *attribute, const G4VMarker &marker) | G4HepRepSceneHandler | private |
| SetMarkForClearingTransientStore(G4bool) | G4VSceneHandler | |
| SetModel(G4VModel *) | G4VSceneHandler | |
| SetName(const G4String &) | G4VSceneHandler | |
| SetObjectTransformation(const G4Transform3D &) | G4VSceneHandler | |
| SetScene(G4Scene *) | G4VSceneHandler | virtual |
| SetTransientsDrawnThisEvent(G4bool) | G4VSceneHandler | |
| SetTransientsDrawnThisRun(G4bool) | G4VSceneHandler | |
| SetViewerList() | G4VSceneHandler | |
| setVisibility(HEPREP::HepRepAttribute *attribute, const G4VSolid &solid) | G4HepRepSceneHandler | private |
| setVisibility(HEPREP::HepRepAttribute *attribute, const G4Visible &visible) | G4HepRepSceneHandler | private |
| trajectoryLayer | G4HepRepSceneHandler | private |
| transform | G4HepRepSceneHandler | private |
| world enum value | G4VSceneHandler | |
| writeBinary | G4HepRepSceneHandler | private |
| writeGZ | G4HepRepSceneHandler | private |
| writeLayers(HEPREP::HepRep *heprep) | G4HepRepSceneHandler | private |
| writeMultipleFiles | G4HepRepSceneHandler | private |
| writer | G4HepRepSceneHandler | private |
| writeZip | G4HepRepSceneHandler | private |
| ~G4HepRepSceneHandler() | G4HepRepSceneHandler | virtual |
| ~G4VGraphicsScene() | G4VGraphicsScene | virtual |
| ~G4VSceneHandler() | G4VSceneHandler | virtual |