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DicomNestedPhantomParameterisation.hh
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30 
31 #ifndef DICOMNESTEDPARAMETERISATION_HH
32 #define DICOMNESTEDPARAMETERISATION_HH
33 
34 #include <vector>
35 #include <map>
36 
37 #include "G4Types.hh"
38 #include "G4ThreeVector.hh"
40 
41 class G4VPhysicalVolume;
42 class G4VTouchable;
43 class G4VSolid;
44 class G4Material;
45 class G4VisAttributes;
46 
47 // CSG Entities which may be parameterised/replicated
48 //
49 class G4Box;
50 class G4Tubs;
51 class G4Trd;
52 class G4Trap;
53 class G4Cons;
54 class G4Sphere;
55 class G4Ellipsoid;
56 class G4Orb;
57 class G4Torus;
58 class G4Para;
59 class G4Polycone;
60 class G4Polyhedra;
61 class G4Hype;
62 
64 
66 {
67 public:
68  typedef std::map<G4String, G4VisAttributes*> ColourMap_t;
69 
71 
72 public:
73 
75  std::vector<G4Material*>& mat,
76  G4int fnZ_ = 0, G4int fnY_ = 0, G4int fnX_ = 0,
77  G4String colorFile = defaultColorFile);
79 
81  const G4int repNo,
82  const G4VTouchable *parentTouch );
83  // Must cope with parentTouch for navigator's SetupHierarchy
84 
87  // Needed to define materials for instances of Nested Parameterisation
88  // Current convention: each call should return the materials
89  // of all instances with the same mother/ancestor volume
90 
91  //unsigned int GetMaterialIndex( unsigned int nx, unsigned int ny,
92  // unsigned int nz) const;
93  unsigned int GetMaterialIndex( unsigned int copyNo) const;
94  void SetMaterialIndices( size_t* matInd ) { fMaterialIndices = matInd; }
95  void SetNoVoxel( unsigned int nx, unsigned int ny, unsigned int nz );
96 
97  void ComputeTransformation(const G4int no,
98  G4VPhysicalVolume *currentPV) const;
99 
100  // Additional standard Parameterisation methods,
101  // which can be optionally defined, in case solid is used.
102  void ComputeDimensions(G4Box &, const G4int,
103  const G4VPhysicalVolume *) const;
104 
105  const ColourMap_t& GetColourMap() const { return fColours; }
107 
108 private: // Dummy declarations to get rid of warnings ...
109 
111  const G4VPhysicalVolume*) const {}
113  const G4VPhysicalVolume*) const {}
115  const G4VPhysicalVolume*) const {}
117  const G4VPhysicalVolume*) const {}
119  const G4VPhysicalVolume*) const {}
121  const G4VPhysicalVolume*) const {}
123  const G4VPhysicalVolume*) const {}
125  const G4VPhysicalVolume*) const {}
127  const G4VPhysicalVolume*) const {}
129  const G4VPhysicalVolume*) const {}
131  const G4VPhysicalVolume*) const {}
133  const G4VPhysicalVolume*) const {}
134 
135  void ReadColourData(G4String);
136 
138 
139 private:
140 
143  std::vector<G4Material*> fMaterials;
144  size_t* fMaterialIndices; // Index in materials corresponding to each voxel
146  std::map<G4int, G4VisAttributes*> mColours;
147  std::vector<G4double> fpZ;
148 };
149 
150 #endif