CrossSection(G4int Z, G4AtomicShellEnumerator shell, G4double incidentEnergy, G4double mass=0.0, const G4Material *mat=0) | G4LivermoreIonisationCrossSection | virtual |
crossSectionHandler | G4LivermoreIonisationCrossSection | private |
fHighEnergyLimit | G4LivermoreIonisationCrossSection | private |
fLowEnergyLimit | G4LivermoreIonisationCrossSection | private |
G4LivermoreIonisationCrossSection(const G4String &nam="LivermorePIXE") | G4LivermoreIonisationCrossSection | |
G4LivermoreIonisationCrossSection(const G4LivermoreIonisationCrossSection &) | G4LivermoreIonisationCrossSection | private |
G4VhShellCrossSection(const G4String &xname="") | G4VhShellCrossSection | |
GetCrossSection(G4int Z, G4double incidentEnergy, G4double mass=0.0, G4double deltaEnergy=0.0, const G4Material *mat=0) | G4LivermoreIonisationCrossSection | virtual |
GetName() const | G4VhShellCrossSection | inline |
Initialise() | G4LivermoreIonisationCrossSection | |
operator=(const G4LivermoreIonisationCrossSection &right) | G4LivermoreIonisationCrossSection | private |
Probabilities(G4int Z, G4double incidentEnergy, G4double mass=0.0, G4double deltaEnergy=0, const G4Material *mat=0) | G4LivermoreIonisationCrossSection | virtual |
SelectRandomShell(G4int Z, G4double incidentEnergy, G4double mass, G4double deltaEnergy, const G4Material *mat) | G4VhShellCrossSection | |
SetTotalCS(G4double) | G4VhShellCrossSection | virtual |
transitionManager | G4LivermoreIonisationCrossSection | private |
verboseLevel | G4LivermoreIonisationCrossSection | private |
~G4LivermoreIonisationCrossSection() | G4LivermoreIonisationCrossSection | virtual |
~G4VhShellCrossSection() | G4VhShellCrossSection | virtual |