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G4ExplicitEuler.cc
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25 //
26 // G4ExplicitEuler implementation
27 //
28 // Explicit Euler: x_1 = x_0 + h * dx_0
29 //
30 // Most simple approach for solving linear differential equations.
31 // Take the current derivative and add it to the current position.
32 //
33 // Created: W.Wander <wwc@mit.edu>, 12.09.1997
34 // -------------------------------------------------------------------
35 
36 #include "G4ExplicitEuler.hh"
37 #include "G4ThreeVector.hh"
38 
40 //
41 // Constructor
42 //
44  G4int numberOfVariables)
45  : G4MagErrorStepper(EqRhs, numberOfVariables)
46 {
47 }
48 
49 
51 //
52 // Destructor
53 //
55 {
56 }
57 
58 
60 //
61 //
62 //
63 void
65  const G4double dydx[],
66  G4double h,
67  G4double yOut[] )
68 {
69  const G4int numberOfVariables = GetNumberOfVariables();
70 
71  // Initialise time to t0, needed when it is not updated by the integration.
72 
73  for(G4int i=0; i< numberOfVariables; ++i)
74  {
75  yOut[i] = yIn[i] + h*dydx[i] ; // 1st and only Step
76  }
77 
78  return;
79 }