ECCE @ EIC Software
Reference for
ECCE @ EIC
simulation and reconstruction software on GitHub
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This is the complete list of members for G4ScaleTransform, including all inherited members.
fgFactor | G4ScaleTransform | private |
fIScale | G4ScaleTransform | private |
flFactor | G4ScaleTransform | private |
fScale | G4ScaleTransform | private |
G4ScaleTransform() | G4ScaleTransform | inline |
G4ScaleTransform(G4double sx, G4double sy, G4double sz) | G4ScaleTransform | inline |
G4ScaleTransform(const G4ThreeVector &scale) | G4ScaleTransform | inline |
G4ScaleTransform(const G4Scale3D &scale) | G4ScaleTransform | inline |
G4ScaleTransform(const G4ScaleTransform &right) | G4ScaleTransform | inline |
GetInvScale() const | G4ScaleTransform | inline |
GetScale() const | G4ScaleTransform | inline |
Init() | G4ScaleTransform | inline |
InverseTransform(const G4ThreeVector &local, G4ThreeVector &global) const | G4ScaleTransform | inline |
InverseTransform(const G4ThreeVector &local) const | G4ScaleTransform | inline |
InverseTransformDistance(G4double dist, const G4ThreeVector &dir) const | G4ScaleTransform | inline |
InverseTransformDistance(G4double safety) const | G4ScaleTransform | inline |
InverseTransformNormal(const G4ThreeVector &local, G4ThreeVector &global) const | G4ScaleTransform | inline |
InverseTransformNormal(const G4ThreeVector &local) const | G4ScaleTransform | inline |
operator=(const G4ScaleTransform &right) | G4ScaleTransform | inline |
SetScale(const G4ThreeVector &scale) | G4ScaleTransform | inline |
SetScale(const G4Scale3D &scale) | G4ScaleTransform | inline |
SetScale(G4double sx, G4double sy, G4double sz) | G4ScaleTransform | inline |
Transform(const G4ThreeVector &global, G4ThreeVector &local) const | G4ScaleTransform | inline |
Transform(const G4ThreeVector &global) const | G4ScaleTransform | inline |
TransformDistance(G4double dist, const G4ThreeVector &dir) const | G4ScaleTransform | inline |
TransformDistance(G4double safety) const | G4ScaleTransform | inline |
TransformNormal(const G4ThreeVector &global, G4ThreeVector &local) const | G4ScaleTransform | inline |
TransformNormal(const G4ThreeVector &global) const | G4ScaleTransform | inline |